Verge of Collapse Massacres FCON Fleet

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Should be noted that many FCON pilots died and came back, so it wasn't 149 FCON ships on field at once. Veritas Myth, for example, appeared to be doing a hangar clear out and lost a Zealot, Oneiros, Astarte, Guardian and Nemesis.
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Damage control for winning a fight?That's cute.
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LOL...Meet Mess aka VoC Troll.A VoC 45 man fleet of T3s plus *specialfit* Guardians—not to mention the Moros—easily clears 50 bill. Which puts us closer to the cost of 2 fitted Supers.
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I'm left wondering why this is news worthy. Its not a bad battle report. All I'm left with is FCON: Dumb enough to drop capitals onto a fight where they're using a random crap doctrine. Ok.
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How could he? They didnt lose anything in the fight...unless you count the velator
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It was a pretty good action and if it wasnt reported there would be howls of bias and damage control v0v
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OK,i get it. The statement "the hostile ships fittings alone could probably purchase a fitted Super," actually translates as "all the fittings of all the hulls at current prices plus the prices of the hulls themselves, all added together, could probably be enough buy a supercarrier with fittings."I guess I'm just not so good at interpreting such things.
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Note that it refers to "ships", as in the plural of "ship", as in "not each".
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OK fair enough. +1 to themittani
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Bro, winning a fight is fucking dishonorable and gay.
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You know the hulls themselves are less than 200m apiece, right?Also I hope you're not going to argue about "current prices" because that's really the only relevant metric for determining the cost of a shipIf what some mods cost a year ago is relevant to you then I guess I'll just argue that that fleet has the combined value of two supercarrier hulls (in 2011 because hurrrrrr)
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Who gives a fuck about the exact meaning of the comment used to colourfully describe how expensive the VoC fleet was compared to the Fcon fleet. It was a good battle report.
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fcon best con. feeding fleets to the baddies erry day
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So what is the argument here? An organized T3 fleet dumpstered a mishandled kitchen-sink defense. I dont see scrubs making excuses- I see some elitist jerks.Herp: was reply to Sirbacon
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Mishandled is probably not the right word, but hasty certainly is. Home defense gangs far away from staging systems usually have to make do with whatever is available. Plus, the numbers they had aren't useful for any CFC doctrine, especially not Alphafleet, which depends on a critical mass that they were well short of, especially for fighting T3s. It's better to just give your members a fight than to blueball everyone involved, especially when there isn't much to lose (though fielding those carriers was pretty stupid)
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We had about 50-60 if i remember right.
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You make VoC look bad now.
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For the record against a WH corp you would have done one of two things... They would have left one or considering they probe alot all the time.. You might, and i say "might" have killed one of them b4 they pinged you with probes and you all died..
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fucking cfc scrubs couldn't pvp their way out of wet paper bag. Next time call the mighty blob, it's the only thing you know.
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If i mined it myself that means its free!
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The thing with logi is either you have enough (and they're capable) or not. If you can't volley someone, the enemy has to be able to break through the repping power. If you can't it's game over. So as FC, you try kill some logis. If that doesn't work you primary some of their damage. If that doesn't work you have already lost. You can take this conclusion after calling 4-5 targets.So while the FCON FC is maybe a great inspirator. After seeing that you can't break through reps you fuck off and don't let your fleet die like a retard. Because the fight has already been lost.
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While we do run with faction/deadpsace fits. Our T3's aren't quite as expensive as claimed above... And the time when you had managed to kill off some logi and T3's. Well the last engagement we had you managed a total of 5 kills for a loss of 130+Not to mention this engagement happened in your home system and the killboards show multiple kills per people in different ships. We also have it on good authority that at one point the only order from the FC was "Just keep reshipping" I can only assume that you were attempting to win "by default" we actually had situations where pilots were having to switch ammo type because they'd ran out of their primary stock.And I would also like to note that the Cyno noobship and sabre died at the very start of the fight. The carriers were not on the field as of yet, but we were getting ready because we had scouted them forming for us.They did a semi-decent job of ECM and dampening the Logi's though and if they had a little more co-ordination in their EWAR wings then maybe they could have blobbed us out.I think the lesson learned by all involved here... is that blobs aren't the only way to PVP.Also, don't know if it's been covered (because motherships be dropping left and right)But we also rageburned down a Nyx the other day with zero capitals of ours fielded.
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Against a fleet of about 150, with Triage support. We also only brought the Moros in near the end, to mop up the carriers. We'd secured the field so that it could Siege with relative safety. Since while in a state of Siege it's unable to receive reps,I mean, 5 Triage carriers... compared to us fielding 6 Guardians and an Oneiros... Which would be the more expensive Logi squad?
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The plural of Proteus is Proteus >:(
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Not a single FCON pilot was unhappy about losing to Verge of Collapse, a great fight is a great fight win or lose. And when you live in 0.0 sometimes great fights are hard to get."Gotta give them some kind of credit for that.
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subsystems are considered fittings you mongoloid
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Nothing wrong with loosing a fight if you learn something from it, especially against Voc who are pro and disciplined as fuck, i think all off branch residents appreciate Voc visits especially that they dont use faggot tactics like afk camping
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blow me u prick :) blobs are the best, seems ur with the rest.
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I want to know what kind of loki/proteus is not a T3

It was a red letter day in K-8SQS. On January 12, Verge of Collapse was out with a normal shield roaming fleet, popping out of nullsec exits and catching the locals with their pants down. Having collected some heads in Providence, Catch, Fountain, Pure Blind, and Immensea, they scanned out an entrance deep in Branch, two jumps from the home system of Fidelas Constans. Eager for a proper fight but realizing that the locals would be too many for their current numbers and fleet composition, they reshipped into heavy armor T3s with Guardian support and sat on the C-4ZOS gate in K-8 to wait for the locals to form up.

For their part, the pilots of FCON recognized that this wasn't your average roaming gang but failed to understand in advance just how outclassed they would be. The FCON FC explained:

We knew that this would be a difficult fight, but difficult things do not deter us and fighting pilots with such a good reputation for PvP is the best way for less experienced pilots to gain those vital skills, plus, only in 0.0 do you get the opportunity to have fights of this caliber.

Carrier pilots were requesting to join the fight in the knowledge that srp would not be available. I relented to their requests and allowed it.

We warped in on the hostile fleet, and proceeded to call targets. The reality of the situation was bleak of course, the hostile ships fittings alone could probably purchase a fitted Super, but I was fairly confident that we could get rid of enough of their logi and proceed to kill off the T3's as we had managed that before. Not this time, unfortunately.

And once DPS was landing on primary targets I noticed the damage they were taking was less than before, which must have meant they up'ed their previous fitting from last time. Unfortunatley the carriers arrived not long after this point and once that happened our choice of just bailing from the fight had gone. We all tightened our boots and did our best to murder every single one of them.

There were, of course, a few problems with warping 90-100 non-doctrine ships on top of a well-prepared force from one of the premier PvP alliances in New Eden. The major issue, aside from lack of organization, was apparently that the FCON carriers and logistics simply coudn't manage to land reps on their friendlies. VoC reported that their pilots "had to change targets like 2 times in the entire fight due to reps....they had 2 command ships that were being perma repped. Prolly fcs or something." When the fight started, up to nine FCON ships were going down per minute but the rate slowed to about five per minute as the gate became a less target-rich environment.

FCON did manage to kill the enemy Sabre and a cyno Velator, which enabled them to save an Archon and the Chimera, but with their fleet members exploding like cowards all around them it wasn't long until only the carriers remained on field. With four carriers pinned, FCON pilots continued to reship and warp in, but this proved suicidal and they pulled back to what seemed like a safe distance between "70-150km away." To speed things up and pad the KB further, VoC proceeded to jump a Moros in to mop up the carriers while their support fleet burned out to the enemy pilots sitting at range. Catching them with long-range points and webs, the slaughter of subcaps would go on even after the final Thanatos succumbed.

It was obviously a very one-sided fight, but the FCON FC didn't let this trouble him too much. To hear him tell it, "it's not a great feeling as an FC to see your fleet not come out on the winning side, but you can't win every time. Not a single FCON pilot was unhappy about losing to Verge of Collapse, a great fight is a great fight win or lose. And when you live in 0.0 sometimes great fights are hard to get."

Straight outta J115405, I'm a wormhole resident and director in Hard Knocks Inc. When not writing about wormhole PvP and events in the greater w-space community, I enjoy jokes about Kazakhstan and the occasional glass of delicious tears.