THQ Files For Bankruptcy

homeworld 3 could be the MMO that eve should be.
Equity funds are kind of like evil spirits. It is much easier to summon them than to get rid of them.
The HW series should stay as a RTS. There isn't enough good RTS games anymore.
I've generally have a favorable impression of THQ, but I discovered recently that they've gone down that dark path trodden by EA and Capcom in regards to unabashedly withholding game content to generate future revenue with the Ranger difficulty mode in Last Light being exclusive to the limited edition (which, while the LE upgrade is free with pre-order, if you don't pre-order it you will be paying a premium above the base cost to experience the game "the way Metro is supposed to be played" *.I understand they're facing financial difficulties and I sincerely want them to pull through and publish more great games, but locking the difficulty mode that Metro fans love behind a DLC paywall rather diminishes the sympathy I have for them.I wonder, though, if this was an internal decision at THQ or if this ugly idea was 'suggested' by the people holding the purse strings at Clearlake.* THQ's own words. And those words are true; Ranger Mode difficulty was one the greatest features of Metro 2033. No HUD; no crosshair overlay; scarce ammo; visual magazine ammo count; one or two bullets kill; basically less hand-holding overall like you - a mortal man with no helpful displays embedded in his eyeballs and grateful for every bullet you can scavenge - are there in the tunnels yourself.
"I wonder, though, if this was an internal decision at THQ or if this ugly idea was 'suggested' by the people holding the purse strings at Clearlake."The sale to Clearlake isn't even finalized. Why are you blaming them for the decision to hold a difficultly level - that not everyone may even want - behind a paywall?
ah, I guess I mistakenly thought this had gone through and this lousy decision to make a difficulty mode a premium feature appeared to coincide with it.
This is a window on what happened -- and what's probably still happening -- at THQ:'s not the whole story, of course. The full tale would have to include the bottom dropping out of the kids' games market, which climaxed with the colossal failure of UDraw, among other things.THQ was a two billion dollar company in 2007. As of Tuesday, it was valued at $11.3 million. Clearwater's "stalking horse" bid is reported to be $60 million. If no other buyer shows up (Ubisoft is rumored to be sniffing around), Clearwater will probably wait for the returns on Metro: Last Light, Saints Row 4, Homefront 2, and a few other planned releases, and then sell off the assets.However it plays out, it almost certainly means the end of THQ (as a publisher). Jason Rubin's assurances notwithstanding, you'll probably see the likes of Activision and EA buying the publishing rights to most of THQ's successful franchises, if not the IP outright. And things could get worse from there. Take-Two, for example, could acquire the rights to Saints Row with the intention of never actually releasing another Saints Row game, since it's a direct competitor to Grand Theft Auto. That's bad news for the people at Relic, 4A, and Volition, et al.
Ugh, that's terrible news. The thought of EA or Activision acquiring the rights to the Metro and Homeworld franchises makes me physically ill. Companies like 4A and Relic only have publishing agreements with THQ though, right? They couldn't be strongarmed into selling the actual IPs ... could they? Although I'm pretty sure THQ does own the Homeworld IP. That's a pretty big downer.
I don't know who owns the given IP. But when a big publisher brings a developer in-house, it's usually on terms favorable to the publisher. Look at what happened with Activision and Infinity Ward.

The news that THQ has filed for bankruptcy, has, for the large part, not raised any eyebrows in the gaming community. After a difficult year for the company, in terms of sales and plummeting share value, the bankruptcy news was announced yesterday, and a statement made by their president, Jason Rubin, was put up on the THQ website yesterday:

Today THQ announced that it has secured an investor, a private equity firm named Clearlake Capital Group, who is interested in purchasing most of what you think makes up THQ: the teams that make the games (Relic, THQ Montreal, Vigil and Volition), THQ's Intellectual Property (titles, source code, etc.), THQ's contracts (like the ones with Crytek, South Park Digital Studios, 4A games, Obsidian, and Turtle Rock) and the support staff that are required to help the teams succeed.

In fact, Clearlake is even providing the company the money it needs to keep working on the products as the process plays itself out. And importantly, when the purchase is complete, Clearlake has committed to invest additional ample capital to let us finish the games we are making and continue making games going forward.

In short, they are investing in a new start for our company.

The sale needs to be completed through a Chapter 11 proceeding of the Bankruptcy code, which we filed today. Given the intense speculation that we have experienced in recent weeks and months, this news probably isn't that surprising.

But what does "Chapter 11" mean? What will happen to the games you are expecting? The series you love? And what about the people and teams that make them?

The most important thing to understand is that Chapter 11 does not mean the end of the THQ story or the end of the titles you love. Quite the opposite is true, actually.

Chapter 11 is a safety net for U.S. companies. American Airlines is currently in Chapter 11 restructuring, yet I flew back and forth on that airline when I visited Volition two weeks ago. Donald Trump and his companies have been in Chapter 11 four times. You can add to that list household names such as Macy's, Eddie Bauer, the Chicago Cubs, Chrysler, Delta Airlines, General Motors, the Pittsburgh Penguins, Marvel Studios, and MGM, among many others.

MGM filed Chapter 11 two years ago, and this year it released "Skyfall" and "The Hobbit," two of the biggest titles of the year. That's what I mean when I say new start!

Our Chapter 11 process allows for other bidders to make competing offers for THQ. So while we are extremely excited about the Clearlake opportunity, we won't be able to say that the deal is done for a month or so.

Rest assured that the goal throughout the sale process has been to preserve our teams and our products. So no matter what the outcome in 30 days, as long as we have accomplished this goal, I will be satisfied.

Whatever happens, the teams and products look likely to end up together and in good hands. That means you can still pre-order Metro: Last Light, Company of Heroes 2, and South Park: The Stick of Truth. Our teams are still working on those titles as you read this, and all other rumored titles, like the fourth Saints Row, the Homefront sequel, and a lot more are also still in the works.

Finally, you might be asking, why would THQ file for Chapter 11 right before the holiday season? Admittedly, the timing is unfortunate. But as we announced a few weeks ago, we have a January 15 deadline approaching for our bank funding. So if you work backwards to allow the necessary time to complete a sale, you end up at this week. Since all of THQ's worldwide employees are off for a week and a half of paid vacation starting Friday for the holidays and will return to work on January 2nd, it hardly matters anyway.

So THQ made headlines today – and I am sure there will be tons of click-grabbing headlines over the next month or so. But what matters to us is not what is happening to THQ right now, but what the company and its teams will make of ourselves after we complete the sale.

In short, the teams will be unburdened by the past and able to focus on what they should be focusing on — Making great games.

I'm excited about the future and hope to have more to report soon.

—Jason Rubin, President of THQ Inc.

As mentioned in the statement, there still appears to be light at the end of the tunnel for the beleaguered company, with Clearlake, a private equity firm, interested in purchasing most of the studios. Talented studios such as Relic, Vigil and Volition will be picked up, dusted off and will hopefully continue to produce the quality games that they are known for. For the remaining THQ employees, the future remains uncertain. 

For myself, personally I am saddened by the news. THQ, since my involvement with them started in 2004, have been nothing short of awesome. To press release days, alpha testing, drunken moments in the pub, I will miss these and I sincerely wish these employees all the best for the future.  As an avid fan of Relic games, I remember when THQ acquired them back in 2004 and was excited at this new partnership, throughout the years, this partnership has evolved significantly, with juggernaut games such as Company of Heroes and the Dawn of War series being released to great acclaim. Moving forward, I hope Relic can continue to make awesome games, and who knows, maybe the elusive Homeworld 3 will be released.

Once again, I wish all THQ employees all the best in these uncertain times and I hope the studios will continue entertaining the many nerds that play their games.

In real life, is a Publishing Strategy Manager for a technical publishing house. In Eve, co-ceos a corp that attempts to specialise in covert ops.