#SaveMWO - Town Hall Meeting

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Simply cant sign nor can my unit after talking to them due to the "Segregation of 8 man and 4 man player queues in a social online game, a system made obsolete by implementation of Elo ranking". Elo does not fix the problem of 8mans versus PUGS even with groups mixed in.Otherwise everything else is spot on. Of my unit of 50+ people playing MWO only 5 of us play at all, the rest are waiting to hear it has improved in certain area's.
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i hate to agree with the goons but you guys are right.. already asked for refund of phoenix.. hopefully this game will become what we all want
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This is lame.
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Eridani Light PonyWhy the fuck are these people allowed to live without being TKed without mercy. Is there nothing the brony stain won't touch?
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Well Done. I wish the game would get better instead of continually worse.
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We're willingly cooperating with the Bronies, because they are a lesser evil than Paul Inouye.
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My interest in MWO died the second someone decided third-person view was a good idea.Bah. Such high hopes were had.
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Signed the letter. Was at the townhall. I don't really play the game anymore because it's pretty terrible... It's telling when at first, the login screen displayed the current amount of players logged in... And then they patch that feature out, so you have no idea how many people are online... which leads one to assume that player numbers are down.If you have the time, go sign the letter so perhaps these people can be convinced to fix their game: https://docs.google.com/docume...(Scroll down to "Click here to sign")
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I had plenty hope for this game. Bought a founder pack & did my job as a beta tester but i didn't stick to it like i did with MW4 years ago, something must be wrong :(.
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I am upset you didn't name personally by name. ;)
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So many names...
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Eridani Light Horse is a major mercenary group in Battletech. My guess is they picked "Pony" because they weren't as large.Actually shows they know a little bit about the universe.
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No, they actually are bronies. They're BT fans as well, but they are most certainly bronies.
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Oh stop being such a deby downer
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PGI needs to be remove and the IP given to someone else to try and get it right. Want MMO, NOT AN ARENA SHOOTER!!!
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I as a DHB member did take part in the meeting, but not as an official DHB voice, just as an individual. This is why DHB isn't mentioned as a unit on the letter to PGI, but there are a lot of DHB members that signed it as individuals.
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I am a non-hardcore player who just wants to shoot some with his friends. I have FUN. Even more since the introduction of the heat penalty. A lot of the 4-6 PPC Stalkers/Gauss 3PPC Highlanders are gone.We have wars of attribution instead of high Alpha Strikes. I really like it.I'm sure the "competitive" PvP'ler are hating it xD
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LoL. PGI didn't killed MWLL.The devs of MWLL just didn't want anymore invest their free time in a failure.
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Because the Last of us and Uncharted3 had retarded Multiplayer... oh wait, no, they had fun, fast and exciting PvP Multiplayer modes which were a big success .But yeah... 3rd Person will be abused in PvP matches. If PGI wants to etablish MWO as a Esport they have to disable it in ranked matches.MWO has over 1 million accounts... 750 of them are not happy... fuck the hardcore l33t PvPlers... they always can go back to Call of Stupid, Battlefield and Counterstrike
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MWLL won mod of the year 2009, player's choice the following year, and was in the founders of the project were in the "Top 15 modders who changed PC gaming" article. Yep, total failure. .
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At the request of Felix Reynolds via PM on the MWO forums, I have removed the reference to DHB attending as a group. Apologies for this, I didn't attend the meeting myself and just scanned the list of attendees for some unit names to put in to show the breadth of the audience.
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Awards mean nothing when noone is playing your mod :-(When you only have ~100 active players at the same time then your game is NOT successfull.It's a shame but don't blame big studios. That's like blaming Blizzard because your 50man UO free shard/MUD is deserted o.O
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Lots of award but there was hardly anybody playing whenever I logged on. Not exactly changing the face of gaming when you cant find a match.
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If you're happy with the game then great. None of the proposals in the letter will affect your enjoyment at all.
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Why can't people ever read the bloody posts about these things.PGI has stated in their command post on the subject that 3rd person will be a separate queue for 'easy' mode players and everything competitive will be first person.http://mwomercs.com/forums/top...'You will have the following options as a player:Play against 1st and 3rd person players.Play against 3rd person players only.Play against 1st person players only.Players can set their preference in the options menu, or during the launch phase before matchmaking.'Personally I don't mind it as long as I get to see those paints I paid so much for.Edit: 3rd person view will also be torso locked.
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We all know the purpose of boating is to kill the pinpoint alpha strike!!!!! HEH.
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(of boat penalty)
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It's cool man... I was actually glad to see our name on there, but some members of DHB don't support this... I think it would be ok to use DHB (as well as other unit names) if you rephrased your wording... such as "we had members from groups such as DHB, etc etc... " attending the meeting.
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So they're effectively splitting the existing queues for games in to 3. I thought there was already a wait for matchmaking with the current settings? While choices are a great idea it's not good to split the community in to disparate groups - you could end up seeing the same pool of players each and every session. I hope I'm wrong it's sad when a game closes its doors.
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I can't find the other thread but I read something that suggested it will be 3 queues as you suggest:1 for pug 3rd person 'easy' mode1 for pug 1st person 'elite' mode1 for 8/12 mans restricted to 1st personbut yeh I'm not sure how wise it is to split the player-base further though it may allow new players to learn things more comfortably, as well as keeping them in an arena where they are less likely to meet veteran players who take them apart. Might also appease some of those who whine so much about having to play with new players.
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I've never seen anyone whine about having to play with new players.
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Maybe I'm spending too much time on the forums..... I saw some cracking threads the other day complaining about it.
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Oh there. Yeah, you'll find people willing to complain about literally anything on there, I wouldn't pay it much mind.
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I don't generally, I suppose my main point above was that the third person will hopefully create an arena where the newer players can learn to move around without elo dropping them in a match with veterans, from that perspective it may be a boon to the game.
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If thanks to the letter PGI changes anything which affects my enjoyment then I am affected ;-)The letter has one really good suggestion: Abandon tabletop values and fittings where logical!Aka: a small laser should have less damage/range/heat than a medium laser. But the exact amount of these values do not have to come from the TT values . Damage/range/heat values, damn even weaponslots on the mechs should be choosen in regards of the ingame balance
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I think that PGI is hoping for more new players when MWO comes out of in beta in septembre. So that splitting the playerbase won't be as much a problem it would be now.
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Quite possibly - but only if there's enough players to support splitting the queue in that sort of way.
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Of course, I would love to know what kind of numbers are online at any one time, especially with our play base split across several continents. I'm more worried about the proposed new server for the European players (I'm in the UK).
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I'm UK as well - I'd be very surprised if there's currently enough people to support a separate Euro queue.
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Yeah, they didn't, though I met a lot of blood thirsty monsters who also play video games.
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Yeah I lingered for a while, but I haven't played much since December or even updated the game since February.I did sign the letter though. I feel like mech games are some kind of cursed genre, which is terribly unfortunate.
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Is there a place where I can get a IRL giant robot with which to rampage? Because I would definitely sign up for that, even with permadeath.
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Some people believe that's what the military is about, but it's definitely not a game.Let's see... Giant, can rampage with, causes death AND is real. Maybe you can try flying a 747 through a building. Not funny as video games but hey, whatever floats your boat man.
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i love MWO, put in 5-6 hours every damn day, with been said, i agree the game has taken a wrong turn somewhere, it seems like they/PGI dont really listen to there hardcore player base, and make the game way to easy for new players, PPC has pretty mutch ruined the game and the 3-4 times missile fix that made the game unplayable for weeks, that and many other small things. and now the latest thing, this 3th person veiw. there was a vote on it, stopped counting when it was 9200 no and 370 yes. and OFC we see it now in game, thats just pissing on the comunity, (ask for what they think, then says FU, strait in there face). been here since closed beta and could say alot more. but wont, i still love playing MWO but no telling if it will stay that way with the direction it has taken...
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I appreciate you doing so, as I feel clarity in the actual article (rather than the comments that not everyone reads) is important. I respect everyone's opinion on these matters but the phrasing of DHB's involvement didn't sit right with me. Thank you again.
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Thank you for your serious contributions to this serious conversation about serious video games.
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because theyre more interested in delivering shitty, buggy, maps and developing 3rd person view
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Not to mention that when there were angry ppl en mass on their forms they just restructured the forums so they couldnt gather as easily lol
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that had better than 5000 votes against... they ignored that, "accidentally broke it and then locked it. A second thread a while later got about a thousand votes against, they "accidentally" broke it THE EXACT SAME WAY, and locked it as well lol
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"Edit: 3rd person view will also be torso locked."Ah; is that why they have it on the test server as "press f4 to toggle it"?Seems if they were going to lock it theyd test it as locked, not as a togglable option

(Author's Note: I am in no way impartial about this topic. I am dissatisfied with the game as it stands, the direction it appears to be taking, and have signed the #savemwo petition. This is by no means a propaganda piece, but it is not written from a neutral point of view.)

It is increasingly hard to find nice things to say about Mechwarrior Online. 

A lot of people are very unhappy with the direction MWO is taking at present. At higher levels of play, the game is dominated by PPC sniper builds, the recent 12v12 tests only emphasised this metagame, the developers admit that the eight-man queue (intended to segregate the more organised players from the ones that play more casually) fails to find a match up to 30% of the time because it's deserted, and third person view (a feature that a large portion of the community said it didn't want based on their experiences with multiplayer Mechwarrior 4) is on the way shortly. Communication from the developers is sporadic, with important news about the game sometimes buried in an hour long podcast. The new "Ask the Devs" format asks people to vote for questions they want answered, but the devs still answer whichever ones they want to regardless of votes.

For a good chunk of the community, the final straw came with the implementation of a new heat penalty for "boating" certain weapons. The actual purpose of the penalty hasn't been made clear, and it's difficult to work out what it might be as the specific weapons and the quantities that will attract a penalty don't appear to line up at all. More than two PPCs, or more than one AC/20 will attract a punitive heat increase, but so will more than two large pulse lasers and more than four SRM-2s (the former of which already received a kick in the teeth a little while back, when its heat was increased to be higher than the already-ubiquitous PPC). Criticism of the game on the forums and on Reddit runs the gamut from detailed point by point critiques of particular systems with constructive feedback to wild, unfocused, badly spelled rhetoric that directly insults the parentage of the development team and provides startlingly graphic explanations of what they can do with their heat scale penalties. The former is often at risk of being lost in the noise of the latter.

In this midst of this, WoL members Stalkerr and Jade Raven decided to try and do something productive. Contacting representatives from many of the groups that are still active in MWO, they pulled together a town hall event. Thirty speakers representing groups totalling over 5000 members, and three hundred people listening in and discussing the issues for three hours in jabber. Groups as diverse as The Word of Lowtax, Eridani Light Pony, KONG, SJR and KaoS Legion (to name but a very, very few, and no insult intended to groups not mentioned) sat down and managed a civil discourse and even managed to come to agreement on the things they felt were not as good as they could be.

[]Community concerns in #savemwo Jabber chat by frequency

The ultimate output of the event was a three hour long Soundcloud stream of the event (an edited version is being worked on by VCRS' very own Allen Wren), an enormous chatlog and, more importantly, an open letter that at the time of writing has been signed by over 600 individuals and 11 group leaders, listing out five key issues and six ways forward that they would like to see. This is broad, constructive feedback, with no ranting or demands that the dev team perform biologically impossible acts on themselves. The letter itself and the Reddit thread provide a summary of the events and links to the recording and other documentation, as well as contact details if you represent a unit and want to be part of the next one, tentatively scheduled for a couple of weeks time. 

It's too soon to say if this will have any effect on MWO's direction, or, indeed, if the concerns are baseless and that PGI have it all worked out and by launch everyone will be eating their words. All that said, it's the first time anything of this scale has been done in MWO's community, and that such a diverse group found anything to agree on at all is noteworthy in itself. Community Manager Garth Erlam has confirmed that he's passed the feedback on to the appropriate people at PGI. The next move is theirs.

[name_1]
I've been writing words on the internet for years at www.tatp.org, but until I came to themittani.com, no one bothered to read them. I like robots, space and the internet and am therefore perfect for the MWO desk.