Old Allies Face Off in KZFV-4

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If the opposing side brings enough slowcats, welpcanes aren't going to break them. They all have energy transfers so nuets aren't really going to do anything. Look at when Elo tried it versus PL. They almost lose one thanny. Almost...
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PL had significantly more slowcats than Nulli can fleet. Cap chains are much stronger when there are more in the chain, because breaking the chain has less of an effect. The fight you're talking about, Grath himself acknowledged that the canes were becoming the problem and the fight could have turned nasty. In a small cap fleet breaking the cap chain has bigger reprecussions, so yes, 100+ welpcanes can make things tough for slowcats.
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I saw it with my own eyes...
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http://www.youtube.com/watch?v... The second half of the video was this fight
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I did too http://www.youtube.com/watch?v... 2nd half of the vid
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This is pretty bad.For those who care about what actually happened:SCDOT (Black legion and associated allies) headed down to k4yz and much to our dismay were stuck repping a station. Then suddenly elo had as sitting on a gate, station not even close to being repped as we only used scimis. Some pretty boring bouncing around happened, but it was suddenly battletime as Nulli jumped their Rokh fleet and Slowcats in at the same time (This is where the article is completely wrong.) We lost about 70 hurricanes in the first engagement to about 30 rokh kills, as our logi reps were basically not happening with the amount of alhpa on the field. So we pulled out and regrouped.The second battle went a little differently. -A- finally fixed their cyno problems which kept them from the first engagement. We landed at 0 on the fleet as -A- jumped in. The rape essentially commenced as Comcast died, resulting in some slowcats not bailing for Nulli and some of us discoing as well.The slowcats that disconnected were killed along with more or less the whole Rokh fleet. The Nagas got away.~I was there~PS this is a pretty glosses over summary, but a lot of the time was just spent waiting for Nulli to grow balls and engage us. Also: Elo Knight[0RIGN/MEN.]: NC has the tactical mastermind of a frog
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Also, there was no probing down and killing. The carriers disconnected in bubbles and thus stayed on the gid. lern2eveoh and please, we aren't -a- and co.
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I was there i tell you.... I was THERE
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This battle report was based on Nulli views. The information I received was that those that reconnected made emergency safes and were probed, so excuses if that was incorrect.And I don't think -A- would take kindly to being part of SCDOT, you can't make everyone happy. Perhaps I should have said -A- and SCDOT, but who cares?
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You don't talk back to triple A!
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If by severely nerfed, you just have to add a Medium Ancillary Current router to maintain the previous fit, then yes they were nerfed.
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wait I thought -A- was dead and the war was over? wheres all the Mission accomplished propaganda?
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alternatively an ACR.
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Gotta say you should have caught me for a full run-down on the fight if you wanted to post a good BR from the Nulli side. Quite a bit of this BR is off m8, you have my skype so if you would like accurate accounts just ask.To clarify, our carriers jumped in at the start of the fight, and the carriers disconnected a few moments before we chose to bail. Once we found out they couldn't reconnect, we wing-warped the remaining carriers out and jumped. None of the carriers that dropped were able to reconnect(nor were the other comcast victims afaik).On the question of whether we could have tanked the remaining canes+zealots on field, with 13 carriers we likely could have. In the meantime all our subcaps would have died, we would have been re-tackled, and Elo or -A- would have dropped caps to kill us.Good fight BL+PetCo+-A-, always a pleasure :)
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I think they died again. We just took two of their systems yesterday...
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Test makes excuses. -A- does not
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both sides are just plain horrible.
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Seriously? I mean I was there and all, but you somehow choose to say SCdot went somewhere (anywhere) and those others just happened to come along? As if SCDot were leading that charge and BL and the rest were somehow secondary. LOL. Yes, SCDot was there, in numbers equivalent or less than any other alliance in the DFC. Maybe you'd be better off just saying the DFC was there. Otherwise you just sound stupid
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From a DRC pet, it's always fun getting to fight with you guys. Much respect. Keep em comin! We're all here to have fun, and you guys bring some of the best fights. See you on the field. o7
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massive nerf to hurricane ? lol no. just have to replace one lowslot mod or a rig and you can fit the exact same.mine still has 425's and 2 medium neuts.
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OH NO NOT SOV. WHAT ARE WE GONNA DO ?!?!?!
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-A- has been proclaimed dead for 3 years...
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Man I wish that we could put up 70 man AHAC fleets, but we are to busy being a dead alliance. :D
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What themittani.com really should be paying for are new -A- memes

THE WAIT

After Nulli Secunda moved South into Immensia, both alliance and broader coalition members were hoping to get some payback for the debacle with 'allies' Against All Authorities in Delve. The last few weeks have been immensely (pun intended) boring for all those involved, despite FCs limiting subcap involvement for structure grinds. A number of -A- systems have fallen without the slightest resistance, and many members were losing hope that there would be any significant fights.

Earlier this week, things began to change. An Against All Authorities fleet came right to the Nulli & Co. staging system, CKX-RW, spoiling for a fight and led by Makalu himself. The 100-man Zealot/Legion fleet was met by a Nulli Zealot fleet of similar size, but the Nulli fleet was unable to break the tanks of the Legions, and after losing the main FC at the start, things went downhill. The defence fleet docked back in CKX, hoping to deploy its new Apoc doctrine only to find that almost no one had purchased them. In shame, the Nulli fleet stayed docked while the -A- fleet waited on the undock. The irony wasn't lost on many...

THE FIGHT

Early warnings went out that the scheduled fight in KZF would be a big one. Used to no-shows by now, it's possible that few members believed anything would actually happen. Nevertheless, a large Rokh doctrine fleet was called for, with NC. bringing a number of Nagas as support. Canaris Roshaak had a respectable number of slowcats ready for deployment to help, knowing they'd be useful if the enemy showed with Zealots/Legions again. Show they did, not only a respectable Zealot fleet with support, but Elo Knight brought a sizeable welpcane fleet (for those that don't know, welpcanes, with their medium neuts, are one of the best counters to slowcats) to join in the fun. Total numbers were roughly 300 -A- & co. vs 200 Nulli & co.

The Rokh fleet was immediately attacked upon jumping into the system, with all FCs primaried and jammed. Oblivious Fool, the main subcap FC, soaked up a respectable 331,000 damage before losing his Vulture, and Totalani took up the reigns, blapping as many Hurricanes as possible. Elo Knight proceeded to warp his welpcanes off grid. Getting word that the 70 man -A- AHAC fleet was on the other side fo the gate, Totalani set up his Rokh fleet to counter them. In a well-timed manoeuvre, Elo Knight warped right on top of the Rokhs as the Zealot fleet jumped into the system. The combined AHAC/Welpcane force was too much for the Rokh fleet and logis were nearly immediately unable to hold reps. There was clearly too much combined alpha/DPS present, and the logi had to spend a lot of time avoiding the Zealots hounding them.

Knowing it was now or never, Canaris (the head capital FC for Nulli) decided to jump into the system. Unfortunately, the cyno ship was unable to get into an ideal position in time, meaning the cyno lit too far away from the action (not ideal with slowcats that have earned their namesake). To make matters worse, at least 5 carriers immediately disconnected upon jumping, and were unable to reconnect. At the same time, a number of -A- T3 ships disconnected. Knowing the battle was all but lost Nulli decided to try and bug out, saving the carriers first. The majority were able to jump out, but those that took too long to reconnect were probed down and killed. A number of Rokhs were lost trying to evac from the system.

Overall, the fight was a clear victory on the -A- & Co. side with over 30 bil in kills. When looking at the Battle Report though, take into account that there are a huge number of hurricane kills missing (the Nulli boards show at least 63 were killed). Nulli and Co., clearly hindered by lower numbers and a number of disconnects, were always going to find this a difficult fight to win. It's certainly gratifying to finally get some decent fights after some rather mind-numbing weeks of structure grind.

Notably, the Welpcane fleets that have been so effective (especially against slowcats) have now been severely nerfed in the Retribution expansion, and it's unlikely we'll be seeing those battlecruisers in the field much anymore. It'll be interesting to see which doctrines will replace them.

[name_1]
Member of Nulli Secunda. Have been playing Eve for close to four years, already hit by bittervet syndrome. I've played a number of games over the years and generally dab in every game that's fun.