First Major Content Patch Coming To DUST

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Cant wait
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Is it still ps3 yeah? so archaic.
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dat laser raven
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Dude that's standard fit.
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Impressive. I wonder whether that tracks all mercenaries ever (including characters that were wiped), or merely characters from after the last wipe? Either way that's damn impressive (even if my one account, for instance, represents six or seven of that number). So much for my hopeful assertion that CCP's statement there implied immediate interaction economically between DUST and EVE.
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lmao your complaints are comical and ill-founded. who the fuck cares how you intepret BF3's graphics or the PS3's capabilities. Hint: no one.
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Part of the entire interaction between EVE and DUST working is the implication that one side cannot completely and utterly dominate the other. How exactly CCP will manage this is another matter. I wouldn't mind allowing fleets to glass a planet with appropriate weaponry and ammunition, provided that such action has significant economic significance for the value of the system in question.
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Would be nice to see Dust on PC soon!
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You mean is dumbed down to the level where even consolers can use it? I just wonder what will happen if the economists running the show decide that EVE should become more accessible in the same way. Hello, hello kitty online.
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You should actually expect to see hulls fit with strange weapon types for Orbital Bombardments. There's no bonuses for matching weapon type with your hull for OBs, and which type you select determines the type and size damage you do.
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It will be great when DUST influences SOV. Almost any changes to SOV would be a good idea. DUST will never decide who wins SOV obviously, but should and will influence it. Very likely it will be similar to how it affects FW right now, only providing a bonus making it harder or easier to contest.
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I want the ability to fire Boarding Citadel Torpedoes into IHUBs and TCUs, with a DUST victory inside the structure cutting off chunks of resistances, so that we don't have to grind them in space for as long.
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Less than two weeks ago, CCP announced that planetary conquest and other changes to DUST 514 would be coming “soon.” “Soon,” it appears, is much closer to its dictionary definition in DUST than with EVE. Set for release on May 6th, 2013, this major patch for DUST lands directly on the 10th anniversary of the launch of EVE Online.

This release has been named Uprising and the size makes it more akin to an expansion than a simple patch. The press release contains our first solid details on the upcoming patch.

Included Features

  • Planetary conquest will be opened. The press blip makes it sound as if these planetary districts will have direct effects on sovereignty in EVE when Uprising hits Tranquility, with the promise that “the fates of hundreds of thousands of gamers … are at stake.” It also mentions “wealth” effects for large corporations. While DUST has a decent amount of players, I don’t believe anyone would hazard a guess at more than a couple dozen thousands of players. Does this mean that null-sec coalitions will find themselves taking on DUST corps and alliances to improve their control and affect finances in their sov?

  • General “graphic enhancement” is also coming. No specific enhancements are mentioned, but the focus seems to be more on improving the experience (“optimization”) and perhaps some additional anti-aliasing rather than on retexturing. The promise of “sharpness” sounds great for distinguishing between targets and environment, something which is not always straightforward in the brown-grey mess of a modern FPS.

  • The player experience and interface are also receiving improvements, with the focus on getting players “into the action quickly.” This is sorely needed; while the interface makes some sense for EVE players, it’s pretty impenetrable for anyone else and doesn’t make much sense for a console FPS. This change will benefit all DUST players, but it will particularly improve the accessibility for new players.

  • Plain old in-game content is receiving significant iteration as well. “New battlegrounds and gameplay modes” team up with “brand new weapons, gear, and equipment” to mix up the gameplay. Some of the new equipment was on display in the official Caldari Prime video released by CCP, and it has been the source of significant speculation since.

These changes and additions, taken together, make for DUST’s largest content patch in many months, and certainly by far the largest since the open beta began this year. Alongside constant minor patches, CCP is steadily churning out improvements to this young game and they appear to be hitting all the right notes in the process.

Aethelric
I'm a graduate student of history, and I subsist on pizza and craft beer. I also play as many non-terrible video games as I can.