Fanfest: EVE Keynote

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So how long until we get Drake/Barghest breakfast themed fleets?
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That Typhoon is giving me some good old Battlestar vibes.
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Can't wait to hot drop syndicate with prospects.
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I have horrfying visions of the Barghest thundering along at 1.8km/s. And it's going to look retarded while doing it.Fear the frying pan.
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Stingray fleet, australians watch out.
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Words cannot express how happy I am that they are moving away from the two expansions per year thing.
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Can you imagine that thing turning? It'll be like playing ping pong with any nearby frigates.
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Must have mordus ships!
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Also ooo the Typhoon looks like a mini Hel. I love it.
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HMS Irwin
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And now the moa goes from being a mutated turd made of metal into a smexy beast.
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About scrapping the two expansions per year cycle: Rather them announcing the yearly focus at each Fanfest, and then there being 10 updates per year revolving around that focus (plus other stuff).I talked about that last year, that CCP needed to scrap the twice yearly expansion cycle. It wasn't working.I think this new system will allow CCP to really give the attention various projects deserve. Rather than half-assing everything as they do now in each expansion then moving on to half-ass the next thing.
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Oh. And it is shaped like a ping pong paddle.
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HMS Happy Birthday Fawlty7
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Will Freighter and Jump Freighter rebalancing mean RIP Burn Jita? Hopefully not.
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Are you kidding me? Most Burn Jita kills are pubbies who have no idea what Burn Jita is and are oblivious that it's going. These pubbies won't be fitting armor/hull rigs...they're going to be fitting cargo hold rigs which means next year's Burn Jita should have even higher ISK kill totals.
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they want to have everything distructable? first thought is next burn jita, cfc will just nuke the system entirely. (imagines a quadrillion killmail on jita 4-4) but whats to stop them from burining the whole game to the ground?
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I agree. I think they can work on things for as long as they need to now, instead of having to rush to meet an arbitrary deadline. Missing an update deadline now means that instead of the functionality being delayed by 6 months, it is now only delayed by a few more weeks. Big difference.
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That doesn't preclude CCP from giving all freighters base armor and hull bonuses in the rebalance.
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Anyone think the phoon looks like the Pillar of Autumn? C/D?
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Various CCP devs have said on video and on record that they think Burn Jita is a great thing. Why would they deliberately make it so it would no longer be possible?
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Alternatively big projects get pushed progressively further and further down the line, as they hit roadblocks and CCP drive to ensure something is finished for the monthly release. After 2 years you look back and realise they released lots of tiny expansions without anything particularly noteworthy.
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Would have made a better carrier imo
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3X 25%hull rigs on freighters soon(tm)
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I'm sure they said the same about Hulkageddon.I'm sure Burn Jita will still be possible, just not as easy as it is now. Devs can say one thing, while still making sure that thing-they-like is made a bit more difficult.
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Everything except NPC stations. There's only so far CCP can take "destroy everything."
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those mordu ships look like ass
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I hope doesn't end up like that. The Koolaid-man phatness of the phoon is its defining trait.
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Low-key note.
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The Mordu's Legion ships seem to have been influenced by the SR-71. At least with the general shape and colour of the hulls. I like... lots... GIMMEH!
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You mean like how it is right now?
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Destroy all the jump gates!
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I feel that CCP is slowly starting to change the feel of the game in order to fit other classic designs from literature and film ( namely star wars and battlestar ). I mean I don't believe that it's necessarily bad, but since SoE ships were introduced ( which by the way had a completely new design than what eve players are used to ), then through all the remodeling of multiple ships ( the oldest modern-remodeling which I can think of is the scorpion ), and now through the introduction of these new mordus ships, not to name the new models for the noobships, this game starts "mainstreaming" its feel.
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MacShip Pro Air Slim™, with integrated iFry™ MWD support.
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Is this another one of those ridiculous 'Eve is dying' posts?Because Eve certainly isn't dying.
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but what can a player make that is indestructable. the only stuff that cant be destroyed is npc stuff as it is.
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Cant say I liked the mordus legion faction... they look beast and everything, BUT... scram bonus?It makes them totaly useles for pve!!! If they could put a bonus to target painter in there... THAT WOULD BE GREAT!!
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No mention of 49-R? meh
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"It makes them totaly useles em pve!!!"I stopped reading here.
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Oh come on, don't be your usual cunty selves. What was the last announcement that CCP killed the stream before saying?
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Oh right. Those too have to be excluded from destruction.
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Outposts cannot be destroyed
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just that the SR-71 was black....... ^^ its more the actual F-22 etc if then...
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Like your face
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FINALLY A MOA REDESIGN! I'M LITERALLY WET IN MY PANTS
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It's a Griddle
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If you think EVE's ship designs are just now starting to pay homage to other designs from the genre, you either haven't been paying very close attention until now, or you need take in more sci-fi.
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That Garmur design is genuinely the sexiest thing to ever grace the pixels of this game. It's like a fighter from the Buck Rogers TV series did the nasty with an SR-71 and had a love child.
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I demand that the Mordu's Legion frig should be renamed to Garmon.
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CCP brags about 10,000 code lines when Dennis Nedry wrote 2 million lines of troll code.
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At first glance I thought the Barghest was going to be some pirate faction Carrier. It has a flight deck and everything.
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FINALLY MY PANTHER WILL LOOK AWESOME \o/
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They are...so symmetrical. So beautiful. Condor actually looks like a fighter now.
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I'm just much more concerned about what kind of skills I need to fly these babies. Caldari ship skills definitely a must but what's the subskill?Cross my fingers and hope the answer is 'Minmatar'.
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Really? I thought it looked like a trash-can.
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The Caracal is a vicious fucker. Blackbirds are bastards. Moa....well, I have a hard time imagining why anyone would want to fly them with blasters. With railguns those things are pure evil.
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I'm actually fine with the new Typhoon redesign because it looked like they first built the ship around important subsystem, build frames and bracings to keep everything together, and then slap armour plates on top. The Amarrian vessels looked like they built the armour and the structural frames first and try to fit anything really important later.
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Turning off stream when it seemed like they are gonna talk about new stargates and space they might lead to was ultimate troll :DAlso how hard would it be for them to practice their speech few times so they dont end up stuttering and looking at the screen for help 90% of the time?
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Wow...that Moa looks so sexy compared to the current model...time to start training up for it!
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THISI am already training BlOps V.Next stop: missile town.
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As excited as I am for the new Mordu's Legion ships, I sure do hope they either swap in some new stations for them, or do some in-space agents in high or low, because well...the faction only has ONE station. In nullsec. If they didn't do anything to change that it would be a huge clusterf*ck.
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Also, faction stations being retextured. Does that mean Khanid get the black and silver treatment, and we receive big, spiky sansha stations? Do the Interiors get redone too? Would look rather silly to have a sansha station on the outside and amarr flags flying on the inside...
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fuck off
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I think Rise said "and from Gallente they get scram bonus"
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The square shape of the new Phoon reminds me of the Tengu hull. A long box with a bit of an overhanging 'shroud' bit at the front.
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Caldari ship will finally have some SYMMETRY. I am excite!
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Moa trying to look like.... Serenity ? I'm fucking getting one !!
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ping pong is an iTunes app right?
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For fraks sake.... Fawlty, lets commissar his arse on your next fleet, rofl.
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Same here.
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Now about the Eagle, Onyx and Gila....
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I just want to destroy stars. I'm thinking if we get enough titans... Titans would finally have a kickass use other than being a bus. Also, darkening a system would be cool too.
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"Scrams" in this case referring to how they like their eggs...
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Ummmm... am I the only one who noticed the Moa and Typhoon redesign pictures and captions are shown twice. Editors!?!?! Get my !@#$ editor on the phone. :) Still love you guys.
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The text on the images were screenshots of the live stream and thus, unavoidable.
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I think he means the images literally appear twice - which they do.
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Just like Clear Skies 3.
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Why don't you start a blog about it? You could call it "Poetic Discourse."
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There goes my dream to fly a Cal/Min ship.
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The same two images appear twice. Since these images are separated by sentences written on this site it is because they were inserted here twice. Try highlighting the area in question. You'll see what I mean.It's the last four pictures on this article.
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I see what you mean now. Not sure why this is the case because I definitely did not add them twice. Will get this fixed.
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Thanks for catching this. I believe this was an editing error. We'll get it fixed.
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It's an old episode of "game of stations".
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In most of the world preparation for this consists of rehearsing your delivery, maybe in front of a mirror, or maybe in front of a small group of people. In Iceland preparation consists of going on vacation for a week just before the big event.
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That made me LOL. I have written 10,000 lines of code by mself in a week. More than once. It's not that hard if you know what you're doing and have a good design to work from. CCP brags about riding the short bus, par for the course.
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They didn't say anything. They cut off the video on purpose to troll people like you and had a good laugh about it.
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my ass doesn't have a mustache
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So... anybody have some good guides for farming Mordus' rep?
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well i am afraid about the orthrus. extended warp scramble maybe on 40km? then fit an MWD and Hams 40k ? sounds like an autowin ship
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I just loved how seriously they didn't take it. And every time you thought they reached peak cheese. They went a little further. Can't not love something like that.
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In the art panel they showed a concept picture for the Domi. Does anybody have that?
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I have Disqus and TMdC, tho.
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Thin clients sounds like something that is more viable for mobile computing, like smartphones or tablets. not that the touch interface is good for EVE (verified it's not)
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I thought too, just like the Apocalypse: the biggest beer opener ever :D
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That would be dumb, considering there is already a Cal/Gal faction.
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Nonsense. It was obviously a half-smoked cigar.
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Still no station windows?
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Very 'modern aircraft' inspired for sure. Like a mix a stealth and stinging rays.Being a mix of Caldari and Gal I wonder if they will be fast attack hybrid armor boats as we already have a shield drone faction (Guristas).
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Actually, it's not. lore wise, the legion was started when Mordu, a caldari navy officer, led a unit of gallente pilots. The legion welcomes all races, but it makes sense for it to be caldari and gallente.
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Thanks Ted, that was the joke.
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Step one Get 2 mordu BS have them assign drones to one of them the cancel and assign to the other one repeat while orbiting each other...And there you have it guys, The first new eden open ping pong Tourney
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Those ships look pretty cool. Now if they could only do something with the Dominix so it doesn't look like a shoe.
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just as an aside: coming from a c++ developer, 10000 lines of code in half a year do not sound impressive at all to me, unless they had literally only one guy writing all the code.
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100 isk! Big spender!
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correct me if im wrong (and im sure you will) but they keep trying things to get players to do go into lowsec like seeding better ore and stuffs yet theyve nerfed the refining of modules which i can only see as another thing thats going to drive up the price of the low end minerals keeping those players in highsec mining the trit...or am i missing something
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join cfc
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the new mordu's ships are very nice looking; clearly based on the american B2 stealth bomber...
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I thought the Moa was a dinosaur with a suitcase? That was what it was usually described as anyway =P
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New booster sounds. Oh boy... Can't wait for the Sensor Booster to be louder then everything else in the game. I just hope CCP knows their sound levels by now. The MDW / AB sound update was a major failure.
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Fleet of ships named "Steve Irwin" blotting out the sun.
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source?
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http://m.youtube.com/watch?v=s...@ 7:17 in the art panel discussion

Previous Year Recap

During the 2014 Fanfest Keynote, CCP Seagull started off with a quick recap of major events in New Eden over the past year. She highlighted:

  • The battle of 6VDT, still the largest battle in Eve to date
  • 64 alliances participating in the alliance tournament, which Pandemic Legion won.
  • Players raised almost $200,000 for the Icelandic Red Cross to help with Typhoon Haiyan in the Philippines.
  • Rubicon shipped in November, adding a number of features to the game with this expansion
  • Battle of B-R5RB: CCP make a short documentary video to recap this event which they played.

In closing this summary, CCP Seagull announced that, as thanks to the players on the birthday of EVE, CCP will be giving each player 3 new Gecko drones, which is a Guristas Heavy Drone.

Moving on from the past year, CCP Seagull announced that starting with the upcoming summer release, CCP will be moving away from two expansions per year to 10 smaller releases per year. Instead of bundling all of their work into two releases, there will now be regular updates which will allow CCP to release new projects as they are ready throughout the year. These new shorter updates will be named for Greek Titans, starting with Kronos, Crius, Hyperion, Oceanus, Phoebe, Rhea, Tethys, Theia, and Themis. For small and medium projects, this will allow CCP to ship when ready instead of holding off on releases until the major summer or winter release. Similarly, for large projects this new method will allow CCP to work for as long as needed without rushing to meet 6 month deadlines. The hope is that this will allow CCP to be more flexible and more ambitious when taking on bigger projects.

Design Philosophy

Next, CCP Scarpia took the stage and gave a brief overview of the design philosophy underlying CCP's decisions. He wants players to be able to build and operate any structure in the game. He also wants every structure and asset in the game to be destructible. Furthermore, he believes nothing should be permanent. He stated that the focus of the upcoming summer release was therefore at its heart about this sandbox philosophy.

Industry Changes

After this, CCP Nullarbor took the stage and gave an overview of the new industry changes of which no new was revealed that hadn't been previously revealed in the previous dev blogs: Reprocess All The Things!, Building Better Worlds, Industry UI, Researching the Future, The Price of Change, and Team Up: Industry Work Teams. Nullarbor stated that the guiding principles of this release are:

  1. Validate that every feature has meaning,
  2. Ensure ample risk vs reward,
  3. Make Industry easy to understand, discoverable, and accessible.

These industry changes should be on Singularity within a few weeks for players to begin to test. CCP Scarpia proudly stated that over 10,000 lines of code had been written to comprise the changes.

New Ships and Ship Changes

Next on stage CCP Scarpia introduced CCP Rise and CCP Fozzie which wasted no time in recaping the previously announced changes to Mining Barges and Exhumers. These changes were outlined to:

  • Have three strong roles
  • Give players freedom of choice
  • Further push their roles apart
  • Increase self defense capabilities

Moving on, they next covered Freighters and Jump Freighters which will be rebalanced in Kronos. These ships will:

  • Be rebalanced in Kronos
  • Allow for greater player customization
  • Ability to add rigs (Cargo, Speed, Hull/Armor)

Next up were Transports and Blockade Runners which will have expanded flexibility:

  • 2nd high power slot for all blockade runners
  • Strengthening of Deep Space Transports giving them more cargo, defenses and more. CCP Rise stated there would be an upcoming Dev Blog about these changes.

After this, the new industrial ship, the Prospect was unveiled.

  • Tech 2 Expedition Frigate
  • Ability to fit a Covert Ops Cloaking Device
  • Enhanced mining capability
  • Increased cargo hold
  • Double sized ore bay compared to the Venture

There will be a Dev Blog out shortly after the Keynote to go over this ship in detail. In addition to this new mining ship, better ore types will be added to Low Security space to encourage players to venture into more dangerious territory for mining.

Next up, the previously announced Drone Changes were summarized revealing no new information beyond what was already available on the subject. This was followed by a discussion of the pirate faction changes, and the reveal of the new Mordus Legion ships.

Very little information about these new ships was revealed other than:

  • Fast and versatile skirmishers
  • Missile specialists
  • Slightly slower than Angels
  • Extended-range Warp Disruption

The ship names are the Garmur (Frigate):

The Orthrus (Cruiser):

And the Barghest (Battleship):

Next they revealed an updated model for the Crow/Raptor/Condor:

One notable feature of the new Moa is the wings fold in when in warp and expand when out of warp as seen on the right.

Finally, the Typhoon redesign:

Shortly after CCP Rise and Fozzie left the stage, Scarpia returned to wrap up with a few more new features coming:

  • Faction stations have been re-textured
  • New sound customizations (which should make multi-boxers happy)
  • 12 new ship skins are coming
  • Contextual information from in-game tooltips (this looked very useful)
  • New station sounds & booster sounds
  • New warp-in and warp-out visual effects.

A video was shown of the new warp-in and warp-out effects which give a sonic boom-like sound and visual appearance (but in space!)

CCP Veritas came on stage for a few minutes to talk about the Dogma engine and the concept of thin clients that are better allowing CCP to test for stress situation which improve client and server performance. Few concrete details were given but Veritas assured the audience that further development of these tools allow him and his team to improve performance for players.

To wrap up the keynote, CCP Seagull spoke briefly about future plans to customize player ships giving a brief demo of a hull painting tool they've been working on. She shared CCP's wish to have the same ambition as players have seen with the new industry changes be put toward future plans of allowing players to change Starbases and Stations, along with other buildable structures. They want to enhance what players can build in the game, but in order to do this, they first had to tackle the outdated industry functionality. Now that these changes are done, CCP has a platform to build on for the upcoming year's updates.

Though the stream at this point went dark due to technical issues, TMC reporters on the ground assure us that nothing of substance was discussed, and the event ended without any more major EVE-related news being shared.

Goonswarm Theta Squad member. Maker of lists. Infamously responsible for recruiting Dabigredboat into Eve Online. Spends his time in Eve making isk and fueling things for GSOL. @Artcanin