EVE-Kill Unveils zKillboard Beta

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Looks promising. While the eve-kill board looks like its stuck in an early 2000's UT clan site "design", this zKB certainly is refreshing. Only thing I'm not so sure of is the big icons everywhere, it feels pretty in-your-face. A touch up where the important stuff like the kill itself is a little more pronounced wouldn't hurt. Also, it'd be neat to see some time line feature and battle-summary-doctorTM options.
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Its all very big. Love the design but it needs scaling down a bit.
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It's a very good work.
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Looks extremely difficult to quickly parse information about the kill and is too busy, just like Battleclinic is (aka shit). This is not a visual improvement at all.Technically, it is probably significantly better, it certainly feels quicker. That's a secondary concern though as far as I'm concerned and being able to parse information about the kill visually is more important.Some decisions about the design are questionable:Why does the pilot portrait, corp logo and alliance logo need to take up the prime real estate and be so big? Does anyone give a shit about these things? Ship Logo I can understand, every EVE player knows these ship icons because they are everywhere and can be quickly parsed by players to see which ship it is. Players can't parse corp logos, there are so many they are completely irrelevant, same with alliance logos, only a few of the largest and well known alliance logos are widely known. Remove them from the most important part of the page and put them to the side, much smaller.With that gone, move the ship fit up, up, up. The ship fit is _the_ most important information to be able to be quickly parsed. Killmails with "normal" fits don't get linked around a lot, it's the shit fit and officer fit killmails which are passed around and that information is to be treated as king, make it more visible.A number representing module number is stupid. Double or triple up the line instead. This may seem to go against my original idea of parse-ability but it doesn't. The most common ways to view fits are the fitting window, where every module is represented by a icon, and as EFT blocks, where every line represents a single module.What has dropped/destroyed isn't quickly parse-able. If the change in my last paragraph was implemented to not group fitting modules then you can tint a line a green if it dropped, this means you quickly see if anything good dropped, the typical use case is that faction mods that have been fitted are usually prized. The other use case is what cargo dropped, this should also be tinted green to indicated what dropped but the item quantity is more important and should definitely be grouped (opposite to the fitted items).The subtotals are gone at the bottom of the page. They are at the top which is great, but it isn't consistent. Either put everything at the top of the list as list items or put them all in a summary box. You can also do both, just don't do each of these things half assed like it currently is.Top damage and final blow, again why are they in a different format. Keep them as a list like the other participants but put them at the top and/or tint their line a different color. You don't need to put these large portraits that take up space and serve no purpose in prime page real estate.Alright, I'm done with my rant. EVE-Kill dudes are probably very knowledgeable and obviously have lots of experience dealing with killboards, but from what I can see don't know shit about design, which is a real shame because it's so important when dealing with something like this.
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Ugh, completely dislike it. While it feels much faster, the current look with eve fitting screen is much better. You can see fit at a glance. Also too big character portraits and corp logos (who cares about them anyway). The link to click on specific KM should be on the left or picture, not somewhere far right.
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Data presentation aspects aside, another major area of improvement that Squizz and Karb are making is behind the scenes, in the scalability of the software and supporting components. Eve-Kill as we know it today is a derivative of EDK, the traditional Killboard software that's been around for years. EDK and its database structure was never really designed to handle the amount of traffic that Eve-Kill gets, nor the amount of killmail data it has unceasingly accumulated over the years. The problems we've all been seeing with the site over the past several months is just that it can't handle all that stuff now, where throwing larger hardware at the problem had rapidly diminishing returns and the bottleneck was in the software design. zKB is a solution to this aspect.
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Hi folks, Squizz here. Thanks for checking out the board. The big icons, as you put it, will definitely be removed. Its the #1 complaint from folks and we're definitely listening. It was an experiment by me as a different way to present information and I can see that you folks just won't have it :) Thanks for checking it out!
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They haven't implemented the fitting wheel yet, but they plan to.
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Frankly.. rather than type out my thoughts on the design, it is simpler to say I agree for the most part with Null's assessment. Not sure they guys don't understand design and frankly, this is exactly what a Beta is for.. throw some ideas out there.. get some feedback, make changes and eventually you should have something better, workable and reasonably liked.
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Yeah its a tad large but don't shrink it down to damned small....
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A few things I like: - It is fast to navigate through - I like being able to see total lifetime stats at the top of the page (as opposed to the monthly stats on the normal eve-kill).- I really like the links to evewho and dotlan. They are very convenient.A few things I would change: - Please bring back the eve fitting graphics when looking at kill details. This should be shown in conjunction with listing the fit. I also hope you plan to have links to export to eft and the like.- The ship type should be listed next to the ship logo when viewing the list of kills. This should also be more prominent then just about everything else.- An option to view recent activity by day/week/month as well as the all time kill stats would be awesome.- when I view the alliance stats at the top of the page and click on a ship type it doesn't take me to the ship type kills/losses for that alliance but for the kills/losses for the killboard.I hope that feedback helps!
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@Regular PVPers and killboard-haunters will be awareMany of us are aware only because of the press it receives. Those concerned with pilot stats prior to engaging still rely on battleclinic. To be fair, eve-dev does a better job with post-engagement analysis when it gets the friends/foes correct.As a technologist, I sympathize with eve-kill's situation and hope the new stack performs to everyone's expectations. Perhaps they'll improve pre-engagement intel and prompt us to switch.
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Would it be possible to keep the current slot layout thing you have on the old eve-kill, where it shows the entire slot layout.
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You'll be happy to know that everything you listed in on my ToDo list. That's the fun of Beta :)
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Also for the battle summary when i click on the portrait of someone losing their ship it doesn't bring me to their killmail. Its so annoying because when i do click on it it tells me the ship and it recent activity. Its so annoying.

Regular PVPers and killboard-haunters will be aware of the issues EVE-Kill.net has been going through over the past two months. Through all this effort — launching a fundraiser to secure a new server, transitioning to a new host and more — developers Squizz Caphinator and Karbowiak have been working on an entirely new killboard package. On Wednesday, they went public with it.

Built on a PHP/CSS backend, zKillboard (as it's called) certainly looks and feels modern, although it's still quite early in development. It's already pulled plenty of killmails from the same API keys used by EVE-Kill, so feel free to have a look.

The developers intend to eventually use zKB to replace Eve-Kill's current software altogether:

Eventually, it'll replace EVE-KILL — it will still have the EVE-KILL name, and all your killmails. But for starters they'll coexist, the current EVE-KILL will just be demoted to a different domain name, while zKB will takeover on the front.

But the takeover is still some way out into the future, still loads of features we need to implement, and others we need to make look better (and work better) :)

So, what do you think? Is this design an improvement over EVE-Kill.net and Battleclinic? Bearing in mind that this is a very early version, I'm excited — zKB seems much more fast and responsive in my browser than previous killboards.

AKA Alikchi. Traitor, hater, ganker, idiot. Follow me at @alikchialeika.