DUST: PRO Loses 300m to PFBH

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:staredog: we've got multiple dustbunny corps?
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I guess downvoting counts as a cultural victory for TEST dusties. Or it's just their hurt butts talking.
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Yep. Subdreddit is our home grown reddit corp. PRO are some guys we met early on in closed beta and played with a lot.
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Curious then, why did we take them into TEST? Was this just a fluke or is this corp that rich that they can afford to just blow away so much isk like this?
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Test is rich enough to blow away 300m isk with no problem. Hell, I'm rich enough to do that, and I'm fucking spacepoor.
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game still looks like dogshit
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Aye, very lack-luster
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Removed bad post. Apologies.
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Ya know, it wasn't the flashiest, but I don't mind that. It seems like the gameplay is a lot of fun.
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There is no way currently to transfer isk from eve to dust and vice versa. It doesn't matter how much isk TEST has, because the 300m that PRO lost was all earned by them playing Dust.
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The reason they can afford to blow that much isk is that they have well over 1000 players able to donate into the corp wallet. If you use cheap fits (which are hilarious to kill guys in proto gear with) you can easily earn 200k in a 10 to 15 minute ambush. 300k if you do well. So if everyone in the corp plays a single match using dropsuits that are nearly free and donates the earnings into the corp wallet, they'll get 200m to 300m.They weren't nearly so big in closed beta, but we knew from their background in MAG that they would be bringing in a ton of players. When conquest opens up in May it isn't going to be the isk earning potential that is important, but having enough players logged in to defend all your districts when they enter their hour of vulnerability each day.
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Makes sense, and it will be interesting to see what happens with DUST once they do get conquerable territories.
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Dust makes me wish I had the required digits to use a console controller. It may not be the flashiest game out there, or as fast paced as whatever the fotm FPS is, but it looks genuinely fun. Plus, I want to play eve without... playing eve.
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It is possible to use a mouse and keyboard with DUST -- in fact, it is generally recommended to use a K&M if possible.As for the combat: it's actually rather fast-paced. Not quite as visceral as something like BF3 or CoD, but still quite action-packed. It's a bit faster than Planetside 2, for example.
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It can be pretty fast paced if you put together a glass cannon build, like a shotgun scout. It can't take much of a beating, but it can run for a long time and jump over obstacles everyone else has to run around. If you're smart with cover you can flank a gang of reds, kill one or two of them and then disappear like batman. Then wait for your shields to recharge and do it again.After playing a few rounds in a suit like that using my armor plated logi feels like crawling up a muddy hill.
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The metagame hits DUST.
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If you're using the Sixaxis to play Dust, you're definitely doing it wrong.My best advice would be an USB wifi keyboard/mouse combo. Even a dirt cheap one will work wonders.
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its PFBHz
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Hurray?
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Next update is said to have graphics updates too.
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I never thought I would upvote a Mits' comment, this actually made me laugh.
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If you're using the KB/M to play DUST you're doing it wrong.When driving a tank I got the DS3 in one hand, mouse in the other. When running around I use the DS3, with mouse support when sniping.
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Why does it matter what system its on? its apart of EVE and what happens in one technically happens in the other. I thought this was a EVE site not a PC site especially seeing as one your own, advertised your site to the whole dust community on the forums.
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Did this on my phone soSeeing as one of your own, advertised your site to the whole dust community on our forums.
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====the point---> :yourhead:
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News is 3 years old. PFB was stomping on PRO since they came into existence in Mag. Also Znig goes Hard.
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Haven't really checked Dust but how ugly are those gfx Oo ... Is this supposed to be current-gen

In DUST 514, there is a system for corp battles. Each corporation has to ante up an entry cost in order to enter the battle. Assuming you win the battle, you can potentially double your money and humiliate your adversary all at the same time.

Around Friday last week, the Planetary Response Organization (a Test Alliance DUST Corp) put up a corporate battle contract that had a buy-in for 300 million ISK. With twenty minutes left on the contract, the Pink Fluffy Bounty Hunterz (PFBHz) were able to scrounge up the needed ISK to enter the battle. They then proceeded to whoop PRO’s ass. In the end, PRO had lost and was out 300 million ISK.

Given that ISK is more valuable in DUST than in EVE, a conversion is in order to put that into perspective for EVE players. The amount of time it would take an average DUST player to earn 300 million is about 300 hours. Given that same amount of time, a level 4 mission runner could make 16.5 billion ISK. To add insult to injury, PRO’s number one tank driver, Charlotte O’del, applied to PFBHz soon after the battle.

Below is a recording of the battle from the PFBHz perspective:

When asked to comment on the results of the battle, a PFBHz director said about PRO, "So long and thanks for all the fish." PRO's response to the battle can be found on the DUST forums.

Oh, look they fixed the layout. Wait.. spoke too soon, it's broken again.