Burn the World: CCP Buffs Suicide Ganking

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Too soon; CCP will inevitably capitulate to the current whine on freighter ganking and extend the "fix" to Orcas as well. I know this, because there is literally nothing highseccers have ever whined about that hasn't been "fixed."
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"Divisions are gone, as is any other reliance on corp roles"I like that the Corp Hanger can now be scanned. But I am a bit of a neat-freak with all my stuff, so I don't like that they are getting rid of the divisions. Maybe it has to do with lag or the scanning process.
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Greyscale proves once again his time proven sledgehammer approach. Next on the agenda killing double wraps so all industry can grind to a halt.
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You can use containers to emulate those divisions.
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The Incursion nerf wasn't "fixed" despite the massive amounts of whine it caused.Just saying.
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I just trained into an Orca. FML.
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Ahh crud , I was planning to get a orca for the whole secure hold thing... guess I just have to rely on the whole tank vs cargo worth maths and haul pricey stuff at funny times!
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expecting a drop in value of Orca stocks SELL SELL SELL >_>
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Yeah, but Containers are fixed volume, while Divisions before had a TOTAL allowance upto the total cargo size, but can be packed without having to know how much room you needed in advance.Minor, but still there.
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lol yes it mostly was.
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Delicious tears! ...I mean :effort: you sir are a pain...and let alone...safety..
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Good Maybe now my battle orca won't be the only one.
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For the Ministry!
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And many nerfs in the year past as well.
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Well, they did nerf it with making anyone who loots a wreck a suspect so I suppose balances out in the end...No more Orca haulers... wonder if Red/Blue Frog will see more business
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Spoken like a true gun bunny. While you seem to relish in mindless destruction for it's own sake, there are people who prefer to outthink you since their ships certain can't outfight you. CCP on the other hand seems content to remove those avenues from us. So, while they are tinkering with the Orca give it some serious fitting buffs, more drone capability and about 25% more EHP. Make the poor, downtrodden gankers expend ":effort:" for their ill gotten gains.
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Insurance and ????
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Won't this kill Jita? I mean who will ever buy expensive items there when they can't be gotten out.
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yeah because the insurance change was just so insignificantlol
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Ah the good ol days station camping WTs in a battle-orca...
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Or..yanno...fit a DC2 and reinforced bulkhead. Problem solved.
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Expensive stuff can be gotten out still, I do it all the time and not with orcas.
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but how will they min max their cargo hold?
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tank on mining barges, incoming crime-watch changes, new bounty system, boomerang "exploit" classification, and the concord reaction time increase form a few years ago. Some were needed some were fucking cop outs to highsec sperglords.
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now with all the new ships, maybe make the carrier useful again and give it a 25k fleet hangar?
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This post is relevant to my interests.
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Just took about 20mil worth of stuff in a tanked and cargomaxed Itty5 through five lowsec systems no problem. Be smart and a little lucky, and you'll be fine.
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So, wait. Stuffing your transported goods into an unscannable and unlootable part of a ship is "outthinking" your gankers? How long did you have to meditate on that one?
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Sure. If you always evenly split your stuff between Corp hangars (or split it in a constant proportion), and the containers that suit you tessellate properly in 10k m3 (or the Orca's 40k), you can get the same usage out of your corp hangar... two very big ifs. More annoying, those containers won't be available everywhere (as CCP's tossing the NPC seeded container thing), so switching container size to accommodate using your CHA for something else won't be trivial.So, I guess by "achieve the same situation" you mean "a much less useful and less convenient situation."

The title is absolutely misleading yet absolutely true. Some background:

About two weeks ago, CCP Habakuk posted in the test server forums about what "Team Gridlock" had been working on over these past few months, namely "improving server-side parts of the inventory system (and related systems.)" The bulk of the changes focused on corporation hangars in capital ships. To summarize, CCP converted the hangars into "fleet hangars," eliminating their divisions and changing the access rules. Role requirements were eliminated and replaced with toggles set by the pilot to allow corporation and/or fleet members to access the hangar itself, while the fitting service would always be accessible to a corporation or fleet member. These settings, as well as POS passwords and the "lock items" setting for secure containers, were also moved server-side.

Player response to these changes was a mixed bag. Server side settings are always welcome, as was no longer needing roles to access their own ship's corp hangar, but the rest of the tweaks were not so well received. The biggest complaints were insufficient control over access to fitting services and the loss of the organizational value of division hangars.

Yesterday, in a stunning display of competent response to player input, CCP Greyscale delivered an update on their plans.

  • Corp hangars on ships [not in POSes or stations] are now fleet hangars
  • Volumes will all stay the same
  • Divisions are gone, as is any other reliance on corp roles
  • Ship fitting array is always available to everyone in your corp and/or your fleet
  • Ship fitting arrays on ships and starbases no longer restrict the number of characters that can use them simultaneously
  • Fleet hangars and ship maintenance arrays on ships both now have "allow fleet member use" and "allow corp member use" in the inventory UI
  • We're adding five new non-compressive containers (from 250k m3 down to 1k m3)
  • For containers in a fleet hangar, only the pilot will ever be allowed to open or remove the container; other characters will only be able to drop into the container (with a warning)
  • Fleet hangars will now behave like normal cargo hold when it comes to ship scanners and loot drops (ie, will be scannable, and loot will drop from them)


Emphasis mine. Unlimited access to the fitting array but greater control over who can and cannot use it, a variety of containers for organization purposes mimicking the old divisions and, most importantly (my editorial bias is showing), fleet hangar vulnerability to both scanning and looting.

Death to "gank-proof" Orcas! All the space truckers out there have no reason to worry, though: secure transport through double-wrapping packages will still be possible.

For now.

Seven year veteran & economics guru of EVE Online as well as CSM 8 representative. On the side I play PS2, WOT and Hearthstone.