Revamped Turret Sounds coming soon to TQ

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I kind of wish there were more to differentiate between each specialization of the weapon (i.e. between pulses and beams, howitzers and AC). But otherwise, it's pretty awesome! I'm glad I will no longer need to make my own pew pew sounds when flying my Retribution.
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Rails and blasters sound a little underwhelming when compared to their existing effects, but I'll reserve judgement till I can hear the large variants in action.
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What is this nonsense about EVE having sound?
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Erm, one problem: there's nothing for the sound to travel in in space anways...
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The pods simulate the sound and play it to the pilot. Helps them use all their senses and prevents the capsuleer going crazy.
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Eve has sound? Will it drown out DBRB?
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lol glad to see that I'm not the only one shooting stuff with lasers and going pewpewpew under my breath
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No, no it won't.
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Nothing can drown out the sound of DBRB talking about his poop. See non CFC people? We have to deal with DBRB, you should feel sorry for us.
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I think you raise a very good pBARK BARK BARK BARK BARK BARK
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Who's DBRB?
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I feel like lasers and projectile weapons got more aural love than hybrids did. The first two sound impressive while the hybrids sound a bit hollow.
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But sound is generated through the firing of the weapons on the ships or the impacts of the weapons on the targets. And it would travel through bleeding atmosphere until it dissipated.
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As said right above you 8 hours before your comment, it's simulated. Says so in one of the chronicles.
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Welp this is very pleasant to see.. Exciting to wait for the XL gun sounds.. The fact the Moros sounds like a hobgoblin is super diappointing.. (even launched a ticket back when SiSi was handling things)
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DaBigRedBoat is one of the more notable Goon FCs
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I miss the old BOOOOMPEW. Railgun sounds. (ie 2008)
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Dog makes better decsions than DBRD does tbh...
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Theoretically couldn't Will be right to a degree, CCP intentions aside... (Im only opening this up because im curious, im not trying to wave some epeen of knowledge)To my knowledge the reason why things don't make noise in space is because there is nothing in space to vibrate. However, if you're inside a ship with some form of combustion going on, that would still make a noise right? Because its vibrating off the ship. So at the very least firing of a weapon could potentially be heard, correct?Now the part of hearing impact as a shooter i doubt, because this dissipation of the particles would occur very fast I assume... but if you are inside the ship being hit, then you can hear the impact couldn't you?
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Yes, you would hear the impact. If you weren't encased in a blob of goo, surrounded by a shell of hard metal, and completely synced with the ship's computer systems.

In this video I demonstrate the new turret sounds of all the small to medium ship class turrets.

A word from Team Klang:

Last year we upgraded the turret graphics and as part of our effort to continually iterate and improve on the audiovisual experience, this release we are revamping all of the turret sounds. Not only are we changing the individual sounds, but we are also authoring them differently, so they sound better when far away. Previously, there was just one sound file representing a turret being discharged that was filtered depending on your distance. This time we have authored the close up sound and far away sound separately, crafting the sound signature of a faraway sound much better than previously with simple filters. When revamping the sounds, we strived to better capture the scale of these enormous machines of destruction and take the EVE soundscape more like naval combat and less like dogfighting or light weapon engagements.

For more information visit the latest dev blog on the subject.

 

[name_1]
Just make it quick so we can get back to the roam.