MWO: Entering a New Era

Avatar
"That's right, they took the only medium 'mech that could mount an AC-20 (the largest autocannon in the game) totally out of the game"Erm....Hunchback?
Avatar
Pay to win whining? The Yen-Lo-Wang is fucking terrible, I regret spending the MC on it.
Avatar
The MWO community doesn't seem to have a solid grasp on optimization, so some of the things they get upset about boggle the mind. YLW is worse than most of the World of Tanks premium tanks (which tend to be suboptimal themselves) yet it's being heralded as 'pay to win' - more like 'pay to have your one weapon arm severed, then mocked as you flail around helplessly'.
Avatar
Every time I hear "X is a Wang," I have to hurry to get a chance to shoot the thing before someone else kills the P.O.S.
Avatar
As I said in the article, I totally agree that buying the Wang is a good way to get shafted. It's the design principles that lay behind the gigantic Wang that I am uncertain about. As long as PGI keeps their paid 'mechs in the same power range as the YLW, there will be no P2W issues.
Avatar
oops, meant to say ' only medium 'mech that could mount an AC-20 on it's arm,' I'll get that edited
Avatar
Cat= Catapult. Phrac = Cataphract. Done already. If you call the latter Phract, you'd Jynx it, they say (Frakked).
Avatar
A general question about MWO, by an hardcore Battletech fan.What timeline is it set in? 2740? 3025? 3030? 3050? 3060? Jihad?TIA.
Avatar
got it edited, thanks for pointing that out Praetorian. All my upvotes!
Avatar
Without checking, I believe that MWO is set in 3049, clan invasion imminent.
Avatar
Can someone do an article regarding the business model being used here?Or maybe this site has and I missed it. I am just confused. It seems to extend beyond skins etc but I infer from the comments that it is not P2W?
Avatar
part of the problem is PGI has only revealed the very tip of their business plan with the Wang. There will definitely be paid visual stuff, but that haven't really gone into any detail yet. My personal opinion is that there will be more content for sale only than League of Legends, but less than World of Tanks. Whether or not they can make that hybrid work is going to be interesting.
Avatar
Start a Merc Corp of Accountants and show us then... may I suggest C.P.A.: Combat Practicing Accountants
Avatar
My only regret is that My notebooks graphic card is totaly not able to render this game properly, and I found out AFTER I dropped 60 bucks on it,lol. But they made it so I don't have to start my premium time until i want to, so that really freaking cool. I can wait to get a proper desktop and start playing.
Avatar
No problem- was just a bit confused. Otherwise, great read, am exceedingly happy to find MWO news up here as you all just generally tend to write well. Which, go figure, I find appealing./bats eyelashesAm very much looking forward to coverage of their version of Community Warfare though and how that all pans out here in a few months- am sure people from the Eve community will have many and varied insights on it that will make for many good reads!
Avatar
Shit, they should merge this into eve aswell.. Imagine all the shit er could produce
Avatar
Or you can roll a dual UAC5 fit, and hold range while blapping away with a hilarious ROF/DPS, and not giving a fuck even if u get armed, cause you'll still be top dps most of the time..... :)
Avatar
the reason the other centurion was removed was because that variant was not around in the lore at that time. it was a filler until they could finish the YLW, and the YLW turns faster due to having TSM but no second arm acutator so it cannot turn its arm sideways only up and down. the arguement of saying its pay to win was pretty one sided...
Avatar
This is correct. Current timeline it is October 29, 3049. The date in MWO goes 1:1 as real time passes. So the Clans will start invading sometime next year.
Avatar
Agreed. Every time I see a YLW on the field, I have the same course of action. Focus fire on the "danger arm" torso, blowing off the arm along with it. It always goes down very fast because the 'mech's armor is so low by comparison. 15-20 seconds later, your target is left with a lightly armored 'mech with (at most) two medium lasers. Because of the lack of the extra actuator, this maneuver is incredibly easy to achieve. It makes the YLW one of the easiest 'mechs to neutralize on the battlefield, right up there with the "shoulder laser" Hunchback.
Avatar
Actually, it means the Clans have already invaded in the Periphery (as of August) but it wasn't widely known in the IS until later on. http://www.sarna.net/wiki/3049
Avatar
Yeah, and PGI's ISN (Inner Sphere News) posts have made it very clear that the Clans are already invading the Periphery at this point. Phelan Kell has gone missing and reports of mysterious pirates and missing infamous pirate bands have begun to surface.
Avatar
Yeah, YLW is bad, but as was said in the article, it's setting a precedent that's unsettling. Assuming we follow the logic of "Hero Mechs" having different stats than standard mechs... If the mechs are underpowered, why would people pay real cash for them? If the mechs are overpowered, you've introduced undisputable Pay 2 Win. And considering the point of a Hero Mech is to make money for PGI, even if they start out underpowered, they're going to start leaning towards overpowered to actually pull in some money.Or, perhaps, they'd do the Tribes: Ascend model; Have it overpowered for 2 weeks until they "fix it" with a patch. LoL does that too, no?
Avatar
If you actually did your research you would know the hunchback can house an ac/20 as well. PGI removed the ac/20 varient of the centurion until they add the artemidies equipment.
Avatar
You're missing a critical part of that sentence: "in its arm "

On the 26th of October, PGI announced on their official forums that they have decided to go to Open Beta for MWO on the 29th of October. The president of PGI, Russ Bullock, wrote a letter to the community regarding the situation. "There are limits to [...] how long we can hold off on launching the product. But let’s not lose sight of the fact that the core MWO experience is a ton of fun."

ADDICTIVE AND FUN

MechWarrior Online does have a lot going for it. The MechWarrior community hasn't seen a solid title for years, resulting in pre-orders for MWO Bullock called "quite obviously a huge success, in fact at 5.2 Million it has set a new high bar for these types of programs." It seems clear that people are throwing their money at PGI and begging for a good game.

Russ sounded pretty confident, mentioning media reviews by Penny Arcade and PC Gamer saying that "the core [MWO] experience is extremely addictive and fun — we already have what most games never end up finding."

SO WHY NOT RELEASE THE GAME?

Even though MWO is fun and has a terrific setting and hordes of fans, there are still a few critical ingredients missing. Content, fun, and bug fixes are the cornerstones upon which successful games stand. The first announcement of open beta on the 16th was cancelled primarily because of "community concerns." In developer Paul Inoyue's words from the pushback: "We have decided to push Open Beta back. We agree that the game's current state of stability is not allowing us to get the latest experience across to new and veteran players alike."

In the two hotfixes and one patch that have taken place since the open beta was delayed, the game is certainly more stable. However, the most recent implementation of double heat sinks has been flawed. Not only do these special-cost heat sinks cost a large amount, heavy diminishing returns actually make them less useful than normal heat sinks in most situations. The outcry on this issue has been acknowledged by PGI in the beta forums with an "it is being looked at" post.

Finally, ongoing economy tweaks have been confusing. Screenshots of people with 120k C-bill repair costs are scattered across the beta forums, illustrating an estimated 50% repair cost increase. This means that it's difficult to make C-bills if your 'mech of choice is advanced, heavy and using expensive LRM or gauss ammo. These are all issues that need attention, and we haven't even started talking about content.

INCOMING FEATURES

Next on the list of upcoming content is the new game mode, Conquest, an alternate map for each of the four existing maps, the full E-War package, another Centurion variant, and a new 'mech, the heavy Cataphract. The Cataphract will bring the total number of 'mechs to 11, three of each weight class except the Assault class. It should also make it harder to call the Catapult a 'cat'.

All this content should be entering the game within the first half of November, along with the phase one matchmaking system which means we'll only be able to drop in groups of four for quite a while. To be completely straightforward, while the four man queues will degrade the performance for large groups that have been playing MWO for a while, 4-man premade maximums should help the new flood of solo queuers that will be flooding into the game Monday.

LET'S TALK WANGS

The first hero 'mech, the Yen Lo Wang, has been quite an eye opener. PGI took an existing C-bill mech and removed it, replacing it with a weaker MC-only version. That's right, they took the only medium 'mech that could mount an AC-20 (the largest autocannon in the game) in its arm totally out of the game, and made it so that if you wanted to use an AC-20 you'd have to pay them for this new named mech that only has 4 weapon slots.

This 'mech also has the fastest torso rotation in the game, and a considerably faster top speed than other Centurion variants. The weapon power trade-offs are pretty fair in order to have these speed bonuses, but in the long run, hero 'mechs represent a huge 'pay to win' threat.

The forums are innundated with cries for a C-bill version of the Yen Lo Wang that doesn't have the unique skin or C-bill bonus, but does have the top-speed and weapon slots of the Wang. If PGI really cares about the long term survival of their game, they should give this idea serious consideration.

FLY FREE, MWO

Whatever concerns the closed beta testers have, PGI has made it pretty clear that the open beta is the next major step for the game. As closed beta testers, we have a duty to these new open beta players. Answer questions in chat, consider using PGI's official voice chat and help the new guys to feel like they are a part of the game.

The next generation of 'mech pilots are coming to MWO, and we need to do our part to get new pilots and veterans alike ready. After all, MWO is entering a new era.

[name_1]
Rayezilla is the 25 year old primary moderator for these reddit groups: * http://www.reddit.com/r/credditMWO/ * http://www.reddit.com/r/mwo/ He functions as the Commanding Officer for cReddit Merc Corp and also has 2 beautiful daughters.