The Gold Rush

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I thought I've already heard of corps that recruit a bunch of (new) people, and tax the crap out of them. Is this what you mean. Or the recruitment of people to enable you to achieve greater profits though the holding of moon goo producing aeas?
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This is a really bad article. It lacks meaningful content and about 2/3rds of it has nothing to do with the point you are trying to make. Which, I'm still not entirely sure what that is, either. All I know is that the first 2/3rds talks about market opportunity and the last paragraph talks about developing new players. But then you don't go any detail about how it's a gold mine. You pretty much could have done a tl;dr of "The expansion brings new players and you can use them to do something." and saved everyone a whole bunch of time.
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What a cock tease.
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I think he meant more about the players themselves being the resource
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Yeah Malc, no offense but this is far from your best piece.
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Yeah, I completely agree. I came here looking for some kind of investment opportunity and you lead me on for half an article about random market concepts and then tell me new players are an investment and don't explain it at all... Horrible article.
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Not sure what I read
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I had though so, but the lead in seemed to be something else. So its a confusing transition.
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What I'm hearing: "Boohoo, I wanted to be fed some easy answers about where I should put my ISK to make easy money and instead I have to read :words: that require thought to apply to anything."
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Interesting, but I will point out one major reason why people don't rush to the "goldmine" of new players: spies.The problem is that it's hard to tell the difference between a genuine new player and a grizzled old vet (hostile to your corp/alliance) who has seen that you're recruiting new players so starts an alt account to cash in on the massive intel gathering opportunity.This is why Goons and TEST recruit from outside the game - it mitigates a lot of that risk.
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This is a fantastic article. Haters gonna hate. New players are a long term investment, I'll tell you if it works out for me. I can tell you so far the ones we have plucked from the hub after a month in eve have been the hardest working, most loyal players in our corp, and work hard at building a community. I am striking gold myself right now. I don't mind if you think this is a bullshit post or not, better for me that way.
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You want to get in on the goldrush? Check the navitas price in Jita and then have a look at the blueprint (it changed a lot, like 10x what it was before) to see how much they cost to make and therefore how much they will cost in 6 months.I have spent all my money on them and can't borrow any more :(Still check it out while the gold is still in the river, and you're welcome.
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Hardly. What he's saying is let's make people who join to fly spaceships into F-1 blobbing null-bears if we can. He's saying Test and Goons are imports. He's saying with vision and leadership, If you "harvest" new players, you could have your own blob and maybe challenge the imported meta-gamers. He's saying fuck role-players. Use them. Manipulate them. Turn them to your ends to gain power and profit. Be like us, he's saying. The imported players, harvested from other games.
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I thought this was a fantastic article. I'm sorry that the point failed to come across to you but it probably won't to the typical autistic EVE player.
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Spies are a fact of life. You can require all the skillpoints you want and your organization will still be infiltrated if it is attractive enough. Even "elite" alliances have spies in their ranks. Controlling who has access to any vital information is key; you can't keep 100% of spies out.
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Absolutely, but people still shy away from what spies might do. Note that I would also include AWOXers in this case.
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TBH, it seems like only 50-60% of nullsec knows of this news service (themittani.com) or evenews24, one good thing to "invest in" is to direct these "new prospects" over to these services or battleclinic or any other service, mostly since the steep angle of the learning curve is more of a backwards cliff hanging over the starting areas. Those that have been playing for months, years, or the past decade are more proficient in how they start out, give money to alts, etc. New players don't know most things, sit on undock in expensive ships, or say/do things that just scream, "POD ME! POD ME!"
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yeah, bad for Malc's standards for sure.Thats probably because you have to get an article out every week in order to not get booted from tmc writing.
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Didn't you know? All the writers are pseudonyms for The Mittani.
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Apologies for trying to introduce a new perspective. Mail me in game and I'll send you some free ISK to make up for your wasted time
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That's one way to view what I said, certainly
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I'm surprised so few understand the point of the article :) This makes the opportunity even more rare ...and valuable, for those who understood.
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yeah not the biggest fan of this one but whatever your other ones more than make up for that shit
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It doesn't need explaining because it's been explained many times in the past.
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I'd actually go stronger. The single most effective action by a spy ever was when Haargoth disbanded Band of Brothers. He was indeed a spy, but one sent from BoB to infiltrate the Goons.Its easy for a bittervet to pretend to be a 15m SP player, who has kicked around a couple of hisec alliances until they had the SP to go into null (actually, being logged on once a month as their SP ticked up as a possibly-to-be-sold spai toon).A bittervet pretending to be a noob ? Less easy. Actual noobs sell Trit for 4 isk a unit. Actual noobs might know what a Sabre is, but they wont know the other bubbling ships. Actual noobs will actually make safespots in every system, as opposed to rely on safe POS.And the big one ...an actual noobs think 20 million isk is a lot of money.Spies are an overrated excuse for refusing to put in the work of training new players.
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It is an investment opportunity, its just that to take advantage of it you might need some social skills to cultivate and train new players rather than the usual investments which just require an Aspergers-level interest in spreadsheets.
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Now I understand why people are getting mad.
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If it was an opportunity which was easily understood, it wouldn't exist in the first place.
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I think your estimate of 6 months is a little bit off.There were probably millions of these logistics frigs built on dec 3rd. Gonna be a long time for the market to reflect post retribution build costs.

One of the characteristic events of a new EVE expansion is the rush to buy (or sell) items that have had their value or availability changed by that expansion.  Retribution has seen a certain amount of this - T1 cruisers, some specific LP store items and no doubt others that I'm too financially illiterate to know about until the bonanza ends and some smug bastard posts in Market Discussion about how he made a hundred jillion ISK stockpiling Meta 4 Capacitor Flux Coils or whatever obscure, previously worthless piece of crap is now fairer than a summers day, more lovely and with reduced base cap penalty.

The denizens of MD freely speculate -some honestly, some with intent to distort the market for their own gain (or simply out of pure mischief) about whether this moon mineral or that salvage item will boost or plummet in price, and savvy players will quietly run their own calculations and invest accordingly.  Firm information is often lacking, with only teasing hints being dropped, because of course if you found a vein of gold in them thar hills, you'd keep it quiet until you'd registered your claim.

Yet each EVE expansion sees a flood of items onto the market place of inestimable long term value that largely goes ignored.  Even those players who are aware of the value of these items largely ignore this motherlode, preferring to make their own.  Well Malc, I hear you ask, if you know about this incredible opportunity that everyone else has neglected, why aren't you rich? 

Well first of all, many lucrative market opportunities in EVE require considerable capital investment, and quite a lot of effort to set up - moongoo reactions being a stellar example here, and I don't have all that much capital or inclination to effort.  This opportunity is such a one.  I'm not talking about moongoo though.

Others require a lot if skillpoints in specific skills to be really worthwhile, and often a stable of alts - those who supply the battleship market or who are seriously into invention will absolutely understand this and I do have the required skills on an alt as it happens.  This opportunity is such a one. I'm not talking about invention or building battleships though.

Frequently, major game changes will offer fantastic opportunities to those who might most kindly be described as social engineers.  Social skills, charisma and the ability to spin a glib line to a potential "customer" allow enormous profit potential when dealing with those who haven't yet acquainted themselves with the mechanics of the game.  I'm not really charismatic enough to make this venture fly, although I've given it a try in the past and it turned out OK for a while. This opportunity is such a one.  I'm not talking about scamming though.

*

By now you've probably worked it out.  If you haven't, stop and think about it again for a moment; loads of them with every new expansion; require lots of effort to develop; leadership skills required. Incredible potential value.

Got it?

Of course you have. I'm talking about new players.

Whilst there are several existing organisations that deal with new players essentially as a service - EVE Uni, Agony Unleashed, etc., what I'm talking about here is a perspective of viewing new players as an investment opportunity.  As I discussed in my article "The Outsider", organisations like Goonswarm and TEST do treat new players as a development opportunity, but they primarily recruit from outside EVE.  To date, no high-profile alliance has openly declared their intent to harvest the new expansion's crop, capture those fresh new hearts and minds, and turn them into accultured members.  Even after The Mittani's excellent article "The EVE Born", which essentially handed us all a map marked with the route, exact location, depth, annotations on the local geography and an approximate value of the claim, this goldmine has been almost entirely neglected.

[name_1]