EVE's Ghost Riding Explained

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Jam everyone (with mom ecm burst), highjack the ghostriders.Become an EvE legend.
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So it's a really stupid version of a titan bridge?
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It's a very expensive titan bridge with no titan required.
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Ghost Rider... By Suicide. Fits well.
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Ghost riding has nothing to do with Nick Cage:http://www.youtube.com/watch?v...http://www.urbandictionary.com...
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The second paragraph of the "how it works" section is awfully, clumsily written. If I didn't already know how ghost riders work I'd be even more confused after reading that.
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You plan on leaving your super to hop in a carrier? Might be funny enough if you time it just before you die. But unless your super is bait, there isn't enough reaction time to do anything other than ask for help. When these things happen they are over in minutes.
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Still waiting for CCP to introduce proper docking in capitals.
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It's assumed you know that your not locking anything up from your pod. Obviously your leaving the carrier to jump in the HIC.
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Here's a better idea, why not just jump in the hictors/dictors directly? [Via titan-bridge]
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Well, carriers can jump MUCH further than a titan can bridge, and it's easier to chain multiple jumps together with ghost riding than it is with bridges. You can also jump yourself home after the fight; just reboard your carrier and scoop up the HIC, assuming you haven't died.But yea, I suppose it is a little similar.
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And much more range.
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Have a bait mom, fly a pod, warp to ghostriders, highjack the ghostrider, have mom light cyno with backup gila fleet, win EvE.
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A cap fit carrier can cross eve far quicker than titan bridging and needing considerably less cynos.
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If you ever manage it, write a story on it.And make sure you steal it from PL for extra shits and giggles :D
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don't say 'mom' you fucking mongoloid
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At least in supers. I'd love to be able to respawn from a titan and undock in a fresh ship I stored in it too :D
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Some terrible research there, or you got trolled by people. Ander didn't come up with the concept and it was used way earlier than 2011. Credits should go to either destr0math or kahor
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Don't you mean momgoloid?
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YES
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Implying that you don't have to jump 2-3 mids to whatever you are dropping.
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Except you can't jump into a carrier (or any ship) that's targeted (the article even said so) so you'll just look like a tool.
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Hence the ECM burst, tool.
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Even with the short-range handicap, every milisecond may count in whether you actually tackle the ship or not.The time it tackes for you to jump in, eject a ship, get out of ship, get into a new ship vs. jump in & tackle immediately may play as a determining factor as to whether you successfully catch your prey or let it get away.ALMOST tackled is same as FAILED to tackle.
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best way is to bait known nyx pilots by hammering on a structure with a tanked carrier then as nyxs come in to atack you jettison the ship point the nyx and light cyno ............................ easy
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*edit super pilots not just nyxes lol
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You missed the point of the ECM burst: removes HIC locks on their carrier leaving it available to be hijacked
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>with mom ecm burst
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ghost riding doesn't work anymore, it seems.

If you have been anywhere near 0.0 or low sec in the last few years, you may have heard a term whispered in dark corners, usually by panicked, sweaty, cow-eyed supercap pilots. But what term is enough to turn a super pilot, arguable the pilot of the most powerful ship in the game, into a blubbering mess?

“Ghost riders.”

While some of you may think this term is the name of a comedic group of Nicholas Cage role-players, it is actually a devious tactic to make super-cap pilots unable to run away from a pack of EVE players bent on their destruction.

GHOST-RIDING: ORIGINS

Ghost-riding is a response to the native ability of supercaps: supercaps cannot be tackled by normal EWar modules (Warp Disruptors and Scramblers). The only ships capable of tackling them are Interdictors and Heavy Interdictors. The main problem with these ships, however. is that they are very noticeable on directional scanner to any competent pilot. This will be enough heads up for them to emergency jump to a beacon and be completely safe from any hostiles.

This was an issue for Pandemic Legion during the summer of 2011. While hunting Russian capitals deep in the drone regions, they had issues finding targets that didn’t run away from their Hictors or Dictors before they even got in system. Thus, Ander came up with the idea of piggy backing Hictors and Dictors inside of carriers.

 

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(Ghost riding in action)

HOW IT WORKS

Carriers have a large ship maintenance array in which they can carry other ships. They also have the ability to jump to beacons without going through a gate. This is a major advantage because the supercap pilot will see nothing but a stealth bomber, covert ops, or even just a normal frigate, and will thus feel perfectly safe.  However, said frigate (or any ship of choice for that matter) will have a cyno fitted, meaning that the carriers full of Hictors and Dictors will be able to jump to it. Placing this ship next to a super cap, lighting the cyno, and jumping in the carriers next to a super is easy enough, but the real difficulty lies in getting into the Dictor.

Upon landing on grid with the super, the carrier pilot with the HIC inside it jettisons the ship. This means that the Dictor is now floating in space next to the carrier. The carrier pilot next jumps out of the carrier (leaving it empty), locks up the super (pointing it with or dropping a bubble), and then locks up their own carrier so it cannot be boarded. This is the best way to get a Hictor next to a hostile super capital.

If you Google ghost-riding, the meme it came from should tell you a lot about the technique and how it works.

THE PROFESSIONAL TOUCH

This technique is extremely good at getting a Hictor next to a supercap silently. However, it also has the added bonus of getting them there quickly. This can improve travel length for a Hictor moving from the Germinate/Kalevala Expanse boarder to Oasa (using 1S-SU1 and DYS-CG as examples) from 25 jumps to 2 jumps, saving about 30 mins (one system in an armor Hictor takes about 90 seconds to cross) of travel time. This is huge if you have a super tackled.

So, if you’re a supercap pilot, be aware and be scared; out there, somewhere, is a person who doesn’t like you very much who wants to see your super dead in space. And now it’s easier than ever before.

Below is a video of PL using ghost-riding to great effect to kill a Kadeshi Nyx:

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Hi, My name is Targie. I've done everything from High-sec wars, to Low sec Pirating; from Wormholes to 0.0 wars. I'm currently in TEST alliance, where I annoy my corp. mates with bad stories. Follow me on twitter . @TargieMcRed for article updates.