Dota 2: The Most Overrated Items In Dota 2

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I like sange and yasha on BH. It helps give you the ONE more hit you need sometimes. although I usually build heaven's halberd instead because it's cheaper. but the evasion isn't always that helpfull, and having sange is very nice on BH so i'm often already half way there.
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MoM is not on the list, kinda dissapointed.
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u need to know that sange and yasha is an excellent item for slark .... giving it that base strength which is much needed to live throughout a fight and helping u with a speed of 522( haste ) when u are not spotted by your enemies at just the lvl 2 of the ultimate making making u an absolute threat in the mid games . With the strength and speed being the main reasons the 4 second maim is also a great way to pounce on people easily . SO i would say that s & y is a core item for slark as well .
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shadow blade is an excellent items for most of the heroes and specially if u are a noob its highly encouraged because no one buys dusts or sentries .
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if u are gonna build a bf i would suggest to go with ring of health and finishing the other 2 damage items and then come to the void stone as a carry u wouldn't be needing the stupid mana regen it offers and the other two items have a better damage to its name
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I agree with vanguard and perseverance, but on sange and yasha I really can't agree, mostly because I rarely see people using it.I also think that it actually performs pretty well in low skill matches with melee strength and agility carrys which count on lifesteal. Why? You don't need to push any buttons to get all the benefits it offers. The movement speed. When you fuck up, there is better change getting away. As the match is low skill, there is high change that opponents also fuck up or react too slowly. Also engagements are more about running around like mindless idiots, so you better run fast yourself and have some chance of keeping the target at your range by yourself, because you surely can't trust your teammates to do anything right.So yes, I kinda think that sange and yasha is shit item and usually use either manta style or heaven's halbred myself, but I really think it shines at shit level when things are better what easier and forgiving they are.
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Good article, but you ignore the fact that Perseverance is useful to build if you are playing any hero where you are planning on getting a Battle Furry or a Linken's, and the regen and damage bonus is very useful early/mid game, epically on heros like bounty hunter.
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It's been a while since I saw S&Y, I think it was several weeks ago I picked it up on a bounty hunter. The slows stack, I had use of the extra movespeed and I needed the extra health to deal with magical damage.The big problem with items such as these is that many players want to focus on a specific set of items in every match, but learning when to go for which item takes experience.
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Shadow Blade not on this list. You best me joking.
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I would say that s+y is also a good item on razor and bloodseeker although bloodseeker is a pretty bad hero regardless
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Urn of Shadows does not provide a "nuke" for enemies, it provides dot.
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No, S&Y is pretty overrated.It has a lot of problems, but the big ones are that the maim is pretty damn low and the fact that, while it does give you a bit of everything, it doesn't give you enough of anything. If you stop and think, "Hot damn! I really want a Yasha!" then just build it into a Manta. You can break a lot of CCs with the split, and it gives you way more damage than an S&Y will. If you ever think, "Oh man! That Sange is so dope!" then punch yourself in the face.Sange is the biggest problem with S&Y. It's a bad item, and the only truly good use for it is in HH, which is a very good, and fairly situational item since you can BKB out of the Disarm. It just has a host of problems, and I'll let my trusty friends over at the DotA 2 subreddit go into more detail.http://www.reddit.com/r/DotA2/...
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All Vanguard really needs is to be able to be disassembled.It wouldn't make it a must have on every hero by any means, but you could grab one early and turn it into a fair amount of items that a lot of different heroes want once the Vanguard become obsolete.
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"If you're farming for the late game and items that use Perseverance aren't something you're interested in"You're nearly as bad at reading as you are at dota.
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If this article were written a year ago, Shadow Blade would have been number 1. But it's really come into it's own as a very good midgame centric item for ganking and starting teamfights. Still overbuilt by baddies but they like other shiny objects more.
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Shadow Blade is pretty much a core item on Furion, Alchemist, Gyrocopter, and a few others these days.
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Why would you ever build Perseverance on Bounty Hunter? Please don't tell me you think Battle Fury is a legit item on BH...
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I might write one
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I could probably help contribute if you need some brainstorming help or somebody to help narrow the list down
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No, they're both items that have cheaper alternatives that fill their role better, and that's what she's getting at.Vanguard has been pretty obsolete for a while now (maaybe Bristleback will see a slight bump in use, but why Vanguard when you can Armlet), and while Halberd actually provided a reason to buy Sange, outside of pub games there aren't situations to where you'd be farming enough to build the full SnY before splitting, you'd instead want to rush straight for Halberd or Manta depending on your needs.

Every item has its place and time in Dota 2, from the humble Iron Branch which fills our early game inventories to the decadent and depraved Eye of Skadi. However, some items are misunderstood, and are purchased even when they don't fit the situation. Here are three items in particular I see newbies buy far too often in the wrong circumstances: Vanguard, Perseverance, and Sange and Yasha.

Vanguard is an excellent item. In the early game, damage block is ideal method of damage reduction, and any melee hero who aggressively dives towers can make great use of Vanguard if they can get it quickly. After about twenty minutes, it begins to lose effectiveness. Autoattack damage rises too much for a flat damage reduction to effectively block. After its golden age, Vanguard is not worth buying, because all its other stats are somewhat mediocre. It gives you no additional HP over its component Vitality Booster and only a single point of HP per second over the Ring of Health, making it very inefficient for its gold cost.

Instead, if you need raw HP, consider buying a Vitality Booster and simply sitting on it. If you find a particular type of damage is giving you trouble, add some damage mitigation in the form of a Chainmail or Cloak if you can spare the slot. A Vitality Booster and either of these items is 1650 gold, and compared to the 2225 gold of Vanguard, you get far more for your money. Armlet of Mordiggian is another serious option. For 2700 gold, you can activate it to get a 475 HP buffer that lasts for a dozen seconds, and get a ton of damage as well.

Perseverance is another item newbies build way too often, but it lacks even the situational justifications of Vanguard. Perseverance gives you mediocre regeneration at a very inefficient price. It offers a pathetically small bonus to mana regeneration over the Void Stone used in the recipe, and ties it all up with a neat little bow of ten extra damage. This regen isn't enough to make a difference in fights, let alone the pathetic damage bonus. Let it me make it perfectly clear: Perseverance exists only as a stepping stone item and should never be bought on its own merits.

If you need HP regeneration and are ganking around the map, consider an Urn of Shadows. It gives you a heal that's quite powerful early in the game, a little extra strength, and mana regeneration, all in a package that's half the price of Perseverance. It can also be used on enemies for an extra nuke in those clutch moments. If you're farming for the late game and items that use Perseverance aren't something you're interested in, buy Tranquil Boots and take them apart later. Even with the recent nerfs, they are still among the best regen items for laning and are a great help while jungling. If you're a support and your team doesn't have a Mekansm, you should be building that; the HP regen aura is decent, the AoE heal is huge (if you remember to use it), and it's great for pushing too.

If you're in the market for mana regeneration, have a bit of an HP pool, and are playing a hero who has only a few big ticket spells to cast - such as Earthshaker or Sven - Soul Ring is an excellent option. Soul Ring gives both burst mana and sustained mana regeneration. If someone on your team already has an Urn, or you simply want to kill targets as fast as possible in ganks and teamfights, Medallion of Courage gives you a nasty active for making ganks faster and safer. If you're a hero with poor intelligence growth, Ring of Basilius is better because of the flat regeneration bonus, and it also helps out your teammates and pushes. If you're a hero of means, Eul's Scepter of Divinity is an awesome item to buy for the active: 2.5 seconds of invulnerability for yourself or 2.5 seconds where you can put a high value enemy out of action. That's worth more than gold can measure. Eul's also gives you 30 extra move speed to help you set fights up or run for your life when your setup fails.

Sange and Yasha has one specific use: chasing down heroes in extended engagements where neither side has many disables or much mobility. It only suits two heroes well: Lifestealer and Ursa. Newbies are typically lured into building Sange and Yasha because it consists of many small parts that are easy to get even with poor farming, constant deaths, and the mid-lane staring contests that characterize low skill matches. The stats it gives are only slightly better than items that cost half the price, such as Drum of Endurance or Ultimate Orb. The slow effect's chance to proc is quite low and it only gives 2% more movespeed than Yasha, which again is half the price of the pair.

If you're primarily looking for cheap damage, you have quite a few options. Crystalys is almost half the price, gives quite a bit of damage, and adds a nice crit to back it up. If you have an innate crit, then Maelstrom is a great alternative that also lets you push and farm quickly. If you're ganking or starting teamfights, Shadowblade is a good choice, giving 30 attack speed and damage and allowing you to slip past wards undetected. Just don't get into the habit of using it as an escape mechanism, or else you'll be taking a free trip back to the fountain covered in Dust. Armlet is another amazing option: an instant 31 damage if you're not a strength hero and a whopping 56 if you are, 10 attack speed, and a sweet 475 HP. Diffusal Blade is a wonderful choice for agility heroes, giving you plenty of agility, plus a slow and a purge to kill things like Warlock's golems, rune buffs, and the hopes and dreams of enemy Omniknights. Desolator costs as much as S&Y, but also gives you a drastic damage boost in the form of armor reduction, in addition to its sizable bonus damage. Desolator is great for smashing through important targets in ganks and speeding up pushes.

If you're looking for simple stats or movespeed, Drum of Endurance is half the price and gives a 5% attack and move speed aura that can be raised to 10% by activating a charge. It's great for teamfights and burning down buildings when it's a matter of life and death.

For extra ganking power, Diffusal Blade is a great choice, giving 22 or 26 agility depending on its level and a purge for those pesky debuffs/buffs. There's also Rod of Atos. While a bit niche, it has an incredibly long range 50% slow on a 16 second cooldown for less mana than using a TP scroll. There's also Orchid Malevolence, which consists of many cheap items that give great stats for caster heroes.

There are so many more items I could discuss and so many possible situations in Dota 2, but in the end knowing how to spend gold is almost as much of a skill as getting it. Knowing how to properly spend your gold is a skill based on knowledge, not only of what the tooltips say, but the math behind gold efficiency and a gut sense of what works and what doesn't.

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Anna S. is a doctoral student of Virology at an American university. She enjoys Dota and hanging out with her wife, two cats, and chinchilla.