Dota 2: Into the Jungle

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Pudge. It is by far the most viable way to play him in pubs where the Jungle is reasonably safe.How? Stack 3-4 times, then Smoke + Rot. A salve or two goes a long way as well.The problem is, he is a terrible laner. One of the worst by far. While he is often put into mid, usually he won't get any gold, be harassed into the ground, and mediocre XP due to denies. At the same time the opponent (which usually are strong roamers like QoP, Nighstalker or Batrider) gets pretty much free farm. In a sidelane he cannot do much, since he really needs to be level 5 before he can hook well, and with sharing by the time he gets there, his potency has gone down considerably.By putting him into the jungle you give him XP, much needed gold for fast phase boots, and keeping him off the map making ganks even easier. Not sure whether people do it nowadays, but a year ago it slowly became popular.
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Creeps now run away if they take damage from an unseen (smoked) source
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There is one thing that most of the dota guides here forget. What you should do depends also on the skill level you are playing. So, let me present you the king of shit level junglers: Ursa!Starting with stout + Tango + salve -> tranquility boots -> convert to vlad -> roshan down at about 9-10min, depending on how much enemy tries to harass you. Then gank like a mad with level advantage and aegis and forget the jungle.Yeah, it can be done even faster in a lane in theory, but in practice usually enemy can deny & harass you so much that jungling makes it faster. And in low level it makes it very easy to slip from jungle to roshan with smoke, because people don't see that you are missing from a jungle as they would more easily see that you are missing from a lane.Second good shit level jungler is Meepo. First lane to lvl 6, then poof the fuck out in the forest and get nice level and money advantage in the next 15-20min. If the enemy is totally ignorant about you in the jungle, it's usually even better just not give a shit what happens to your tier 1 and 2 towers as long as you get all the jungle spawns down in every minute. Then when you have boots, vlad, aghanim, mech you can usually just steamroll the game with significant level and item advantage. But as said, this only works in shit level as higher enemy is just going to fuck up your mid game jungle farm.
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Honestly, the only junglers that really see any use outside of pubs are Enigma, Enchantress, Prophet, and Chen.Lifestealer, Lone Druid, and Dark Seer are all horribly suboptimal in the jungle. Lone Druid and Dark Seer only jungle if the suicide lane into which they are placed is so dangerous that the only way they can get any farm and EXP without dying is to dip into the jungle, and Dark Seer does this far more than Sylla. Axe is fine I guess, and he is so underplayed on the whole that you can't really say where to play him optimally, since he the only thing he does really well is cut creep waves for huge early pushes. Lycan can jungle, but it's so gimpy now that it's hardly worth it because the risk is so high.As a final note, and something less critical, I would suggest throwing in Bat Rider. On those very rare occasions where he isn't banned it is by no means uncommon for him to jungle. One could argue that it's the best way to play him these days. He gets his Blink and Lasso so damn fast in the jungle, generally without contention, and without the need to spend gold on any of the normal Mid items such as bottle and level 2 boots.There you go. My 2c.
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Jungle Storm Spirit > Jungle QoP.Dat bottle crow.
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Absolutely and unequivocally this. Pulling is useless unless stacked first. The point of pulling, more than anything else, is to deny the enemy experience
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Who should be in the jungle all depends on what line up you have and they have. Not the hero. The hero just depends how effecive a jungeler he is.
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Yeah Batrider would have been a good one to mention just because he's seen a ton of jungle play recently. Also this guide wasn't just referring to pro games, it's how useful the heroes are in pubs as well.
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Oi. That sucks - my poor pudgy. :(
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Not quite right. It's not about money, since Meepo is not a hard carry. It's all about XP.The best way is to start out mid for good XP, poof for last hits if you have to, and once you hit level 6, send your clone into jungle and stack them, but then move for the sidelane (ideally one with a solo at that time). Once the camps have been sufficiently stacked, you poof through them, but at the same time got more XP from multiple lanes. Once you get your second clone, you need to get XP from all three lanes.The key is not to get a money advantage, but a level advantage. Meepo is an early game carry, that stomps by being level 20 while everyone else is still 10-11. If you miss that window of opportunity, you'll most likelyVladi sucks, cuz it takes too long. Aga is okish, but doesn't offer many benefits, since the clones do not get any extra HP from it.Blink + BoT + Mek is the way to go. It gives you sick global presence (way beyond Tinker), and an instant blink+burst potential, able to take down even Centaur with ease.
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Scepter makes meepo clones get 100% of stat transfer, and is nearly a 100% pickup on him.
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Not entirely true.A single pull can be useful when you want to try and push a tower, and also on the radiant side, if you know the timing, you can chop a tree down to pull the medium camp by the river into the usual pull camp as it dies to get your creeps fighting two camps (this is actually more efficient, as you can pull every minute instead of every 2 and still deny the entire wave). But for the sake of most pubs, yeah, you generally want to stack before pulling.
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In any decent game a Meepo mid will get absolutely destroyed. He's very, very vulnerable until he starts getting clones.
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Must be yet another new change.. I should pick up the game again :(

When Rucks speaks his line, "The Jungle eh? The Wild Unknown," many people think he's making a Bastion joke. Well, I'm here to tell you that it is, in fact, a commentary on the sorry state of jungling knowledge in the Dota 2 populace. With me being a good Samaritan and all, I have decided to do my part in furthering the education of the Dota 2 community with regards to jungling.

I'll go into a few different aspects of jungling in this feature. Yes, I will cover the 'How' of jungling, in both a general and hero-specific sense. More importantly, however, are the Who, What, Where, When, and Why of jungling. What does jungling mean for your team? What should your goals be? Who is actually good at jungling? When is it appropriate? These are all vital questions, and I'll be covering them all in time.

What

The first order of business is "What is the jungle?"

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The jungles are the two circled areas; green for Radiant, and red for Dire. Every minute (starting at 30 seconds, continuing from 1 minute and onward), creeps spawn at each of the green triangles. Each camp has a difficulty assigned to it that dictates which groups of neutral creeps can potentially spawn there. There are also ancient camps, which are the green triangles in the other half of the jungle across the middle lane. This next map shows the difficulties of each camp. Red are Ancient, Orange are Hard, Yellow Medium, and green Easy.

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The first thing you'll notice is that each side, while having the same number of each difficulty, has vastly different layouts. This is important to remember! The layouts of each jungle can affect different heroes in different ways, which I'll get into later.

The purpose of the jungle is manyfold. It can be a source of income for players in the mid-late game when lanes are too dangerous. It can act as a position of its own from level 1. It's a source of creeps for dominating with Helm, Chen, or Enchantress, and Doom can eat the creeps to gain their power. It acts as an important place for setting up ganks. It can also help your 'safe' lanes stay even safer.

Hello! I'm Dimirti, or Skyl3lazer on other sites, a writer and streamer here. I'm an avid DotA2, EVE (with GoonWaffe), and PS2 player, and have probably read every book we review here. You can easily contact me @Skyl3lazer