Delving Into The New Black Ops

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The issue I have with the ECM fit widow is the lock time, you might as well bring a falcon.
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You think panthers are worse than sins?Wow.This is easily one of the worst articles I've seen, you're retarded.
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BOs are not realy for fighting but more for ganking so the widow is probally the weakest cause it has no direct damage and medicore dps.When u hotdrop someone and all BOs but out a set of ec-XXX drones u should be able to have the same effect as a widow
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Hotdropping with 10 blackops is fine and gets results but when you see goons in local acting like total retarded rednecks [ that can't spell their own names with the equivalent IQ of a hamburger ] after hotdropping a t1 harbinger that's just sooo soo fucking sad. Still a kill is a kill ... but attitude needs to change, be respectful and say GF or at least "see you later". [ a corp mate of the hotdropped harbinger pilot ]
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You forgot to mention how the Panther has this awesome weapon system called "Projectiles" that allow you to swap damage types. The Redeemer is fucking shit when you are going after dudes tanking Sansha and Blood Raiders, and the Widow and Sin have some major drawbacks of their own. Saying the Panther is the "weakest" is just bad.
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Do you even fly blackops battleships?
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Obviously not outside of bridging recons/bombers onto ratters in nullsec.
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It seems that acting like retarded rednecks in local worked as intended.
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Write another article when you've actually used blackops as something other than a covert mini-titan bridge.
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I'm going to have to agree with you on this. I guess we can all take solace in nulli secunda not knowing shit about good blops bs.
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The last page of this article has to be a troll. The widow is the best and panther the worst....? KAlso that part about fitting an ecm burst boggles my mind.
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The Jam strength doesn't match a widow, the scan res is atrocious. I almost always do bring my falcon instead unless it is a fanned out deployment.
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The widow sucks, are you high? Panther can change damage types on the fly to be versatile and the redeemer is absolutely popular. The sin is an odd duck but there is no way a widow is the best. If you gauge this on terms of a bridging/support ship, that adds no merit or value to it since they all can bridge and support the same.
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Volume on sales in Jita is 20-25+/day for Redeemers and Panthers and 10-15ish for Widow/Sin. So either you know better than a lot of players, or you're wrong (ps you're wrong)
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As someone who regularly flies black ops, this is a bad article, and the editors should have caught this.
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From what I've seen, they don't say anything in local.
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You are a bit outdated with the current BOps gang concept. It's all about RR and armor tanking nowadays. Widow seems the only bad choice of them all - Redeemer does good damage, Panther has the tackling and Sin the remote repping power.
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pagination is just terribad. you're way too rigid, TM.com-staff. this article would've been just fine on two pages, maybe even one.
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You are correct that the projectiles the Panther can field are great. The Widow and Sin do have their own issues. None of the Back Ops battleships are perfect, but in the hot-dropping scene, I feel that the capabilities of the Widow are best suited to the task. I clearly laid out the common fits people use, and the strengths and weaknesses of them for each of the ships. I mentioned that my favourite being the Widow and thinking the Panther could use some work were my personal opinion. I also stressed several times that everybody thinks of Black Ops differently, and people should tailor fit their ship to their play style. People who are used to flying Vagabonds might go for the Panther, whereas I who enjoy flying rooks and falcons enjoy the Widow. All are effective, and it is simply a matter of personal opinion to which ones are 'better' or 'worse.'If I've proven anything however, its that "[Panther] owners swear by them."
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I've actually seen cap injectors on dreads come to great use after jumping. it dosent seem like alot but it can make a dread jump ready after one siege cycle. i agree with other people though this is one of the crappier articles on here.
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So I looked up "Kitt JT" on eve-kill and it doesn't even look like you use black ops. Why would you write an article you obviously know so little about? This is all pretty terrible advice
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I don't personally like ECM burst modules on a Black Ops, but some people fit them for safety, especially if they don't plan on jumping them in. I'm not necessarily endorsing it but rather laying out what people tend to do, why they do it, and telling people to make their own decisions.
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Confirming I only have 1 character.
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RR and armor tanking? YOU'RE the one who is outdated
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BUT GUISE THEY HAD A WIDOW IN XCLEAR SKIES SO IT MUST BE GOOD.
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The carebears of the the world can rest easy knowing that they don't need to worry about getting blops'ed by Nulli.
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eveblackops did this better - like two years ago.
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You forgot to mention how the Widow has this awesome weapon system called "Missiles" that allow you to swap damage types.So, still literally no reason to use the Panther over anything else, unless you want to elaborate on those vague "major drawbacks".
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A swing and a miss there bub, I am not a Panther owner. In fact I am in love with my neutdeemer, fantastic to have a few of these along for carriers, and it can neut out even the tankiest of battleships in seconds so duders die fast. That said, I would never dps fit my redeemer, and if we needed more dps then perhaps I'd have to pick up a Panther.> All are effective, and it is simply a matter of personal opinion to which ones are 'better' or 'worse.'Just personal opinion? Wow. You know what, I'll just end this here - I don't think we have anything else to discuss. You win.
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So basically you said the Widow is the best because you like flying them, and the panther is the worst because people keep telling you how good they are? Makes sense.
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If you think the Panther only has speed and a jack-of-all-trades-master-of-none thing going, you clearly have little experience with Black Ops and what one can do with them.
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Jump portal generators are mandatory on every black ops? Not even close. Redeemers and Panthers are much better off with neuts and RR. Also, Panthers are bad? Widow and Sin are shit, yeah, Panther is decent.http://kb.snuffboxcorp.com/?a=...
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I'd rate them as follows: Redeemer, Panther, Widow, Sin. But what do I know, I'm in nulli!
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This article is a bit of an odd duck.
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when i saw that i simply: "lol that's sad" ... :| swear to god that was all and with :| this smiley face ...
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Hahaha so much tears because your poor Panther has been supposedly denigrated :DWith all the objectivity I can gather, in an hotdrop situation when playing the support for cloaky (and therefore weak-tanked) ships, I would more rely on ECMing the enemy rather than on bumping them with my 'amazing' speed :DWith self-sustained tanks (almost only possible for cloaky T3 -but this is quite new and thus not that experimented yet-) the choice between ECM or versatility with multiple damage types becomes more blurry, for sure... But it's a situation that won't occur in the majority of cases.You should keep in mind that nobody holds the absolute truth, and it's already exasperating enough to have to underline that this article contains the personal opinion of it's writer (this is the case for every article you will ever read by the way), without having to face your hostility, because this article 'dares' not being perfect and entierly objective, written by an omniscient person...So, if next time you disagree with an author, just feel free to keep that for you an feel powerful because you hold a secret knowledge that others won't have, instead of whinning because the rest of the world is not thinking your way.Or best, apply to TMC and write the articles yourself :)
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The problem is Kitt hasn't played eve in a long time and he is a Caldari fanboy.
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No, he is absolutely right. Take the pants off your head.
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"This article is geared toward the players on the sidelines - those considering purchasing a Black Ops ship but who are unsure of some of the specifics"I'll just leave this here. Most people thinking about getting a Black Ops aren't going to be runing around in 20 man Black Ops battleship fleets, or even be jumping in after they bridge.
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I agree that he's wrong however I'd imagine amarr/minnie BS V is a bit more common among the blops demographic than the others...
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What the fuck am I reading?
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The perceived grievances stem from how writing and publishing works. In a piece like this, I feel it is cowardly not to give your opinion and try to please everybody in the comments section, rather than giving it and sparking a discussion.In a news piece objectivity is great, however in a piece that is intended to get people talking about Black Ops, and shed some light on what people think of them, being completely passive would result in a few thousand views and a dead comments section. Instead, there is a lively discussion about the merits of different play styles (which I made clear is paramount for Black Ops). Working as intended.Thank you for your intelligent response.
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Ok, what's with the ultra-annoying pagination on these articles ?Used to be easy to read.. get rid of this.. its a pain.
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RR-BS are "in" with BLOPS. And even quite efficient.
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The issue isn't that you gave your opinion the issue is that you felt like other people should read it.
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Feel free to make your opinion known. Intelligent and well-reasoned feedback is always welcome. If there ARE people thinking about purchasing a Black Ops, I'm sure they would love to read them as well, especially if you provide your reasoning as I have done.
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"A bit of an odd duck" doesn't count.
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Do ineed to remind you that just one 20 man gang has to buy (and replace) 20 ships?
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I'm willing to bet 90% of these flame comments were from people who read the article scratching their chin thoughtfully then got to the bottom and saw in the author's bio he was in Nulli and then just went >SPERGLORD MODE ACTIVATE!<
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Why would he write an article then?
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why did you
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Why did you use "lol" in your sentence if you did not find it funny at all?
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I've been on the edge, trying to decide if I should buy one, for some time. This article helped me! Thanks!
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Whats with all the pagination ?
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This guy is a dumbass with no idea wtf he is talking about
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Honestly I don't consider cargo expander's on the Blops a bad idea for specific roles... such as bridging only. Having that extra internal buffer makes it so you could bridge the entire fleet, (or most of them if your Recon/T3 Heavy) without the need of a cargo ship. This makes it so you can bridge your entire fleet back to a staging area without needing to bring along your cloaky hauler, or as you suggest the POS module or such. If you've actually been on any extended ops in hostile territory with no infrastructure you would know that the primary bridging blops is built this way.The blops excel at hitting the enemy where they don't expect and if you require a pos or something similar to operate you might be doing it wrong. Of course what would DNS know about covops hotdropping anyway.
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GF="Get fucked" as far as I'm concerned. Empty idiotic gesture and never sincere."Why good fight sire!""Shut the fuck up and get podded"
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I'm assuming that you interviewed people who fly BLOps, or you fly them yourself? In that case, who in f***'s name told you to fit an ECM burst on a BLOps(they really shouldn't fly BLOps)? The burst only has 6000m radius, and a 6000m falloff on top of that. If you ask me, this would only be helpful to escape from short range tackle on a gate camp that only a stupid BLOps pilot runs himself into.Pros of fitting ECM burst:1.Chance to break-lock if targeted, allowing for the escapeCons of fitting ECM burst:1.Aggression timer, so even if you warp to a gate or safe, they can easily catch up to you(can't jump out)2.Small/moderate chance successful jams3.Does not work against targets outside 12km(vulnerable to far-off long points)4.Wastes cap that could be used to MWD and align, or even jump out5.No BLOps ship gets bonuses for it6.Long cycle timesSummarized, you have little chance of actually getting away if the burst works. And if it fails, well friend, you just got aggression, an amount of cap wasted away and a bunch of hungry neutrals locking your ship up. Even a non-veteran BLOps pilot could look at this pro/con ratio and judge that ECM burst is anything BUT a viable idea.

CCP recently made the first set of changes to the Black Ops system as part of their balancing initiative. Kcolor went over the specific changes here for those who missed it. Instead of re-hashing those however: I’ll be taking a look at how these changes have been received, and how you can get in on the action.

There has been a great amount of market activity since the changes were announced, which is reflected in our two available metrics for determining the popularity of Black Ops Battleships and their use. Those metrics are sales of the Black Ops Battleships in major trade hubs, which is indicative of new Black Ops pilots, and sales of covert cynos, which is indicative of how often covert cyno ships have been destroyed recently and - by extension - how often covert drops are occurring. Unsurprisingly, both metrics have shown an increase in the last several weeks, representing an increased number of players finding the class viable.

This article is geared toward the players on the sidelines - those considering purchasing a Black Ops ship but who are unsure of some of the specifics of this niche-class - as existing Black Ops players already know all about the changes. So here are answers to the questions you were too afraid to ask.

Requirements and skills

Make no mistake, deciding to pilot a BLOPS is a skill- and ISK-intensive decision. The jump skill pre-requisites are steep, and Racial Battleship V is no joke either. A hidden requirement also lies in Astrometrics V, which is required for the covert jump portal generator. This addition skill clocks in around 15-20 days. Don’t make the same mistake I did, however, and train “Jump Portal Generation” past level one. The skill only affects how much fuel is consumed to open the portal, and not how much fuel ships consume actually jumping through. Since the covert portal takes zero fuel to open, having the skill higher than level one only helps you if you also happen to be a titan pilot.

Aspiring pilots will be glad to know that skill requirements have loosened in a rather indirect manner, though. Previously, the hideously short jump range made ‘Jump Drive Calibration V’ nearly compulsory. Thankfully, a recent increase in range has made this skill less of a requirement, and more of a ‘would be nice.’

As far as ISK is concerned, pilots in the market for a Black Ops should be willing to spend somewhere around the 1 billion ISK mark. Not only is the hull itself expensive, but one still has to shell out ISK for fuel, implants, and most of the fittings.

[name_1]
I have been playing EVE since late 2006, with a preference for nullsec warfare. I am currently a member of Nulli Secunda. In real life, I started a career as a pilot in 2007, and many of my articles discuss both flying, and EVE Online.