Battle of Caldari Prime: A Post-Mortem

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Yeah, like I said in my previous article, I think it's always a lot more exciting when you stumble into a live event, even if it's nothing earthshattering, than when you and two thousand other people crowd in to see something that has been advertised for a week. That added visibility may be better publicity wise, but it also means it's a lot less likely that players are going to have a huge impact on what goes on. That's always been my experience in other games (on a much smaller scale, to be fair).
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Fighting on the Caldari side, I was pretty elated that we managed to kill about 1/3 of the Gallente fleet's subcap damage even while outnumbered 2 to 1, actually allowing the titan to rep up to full against 15 Moroses.Then the Devs dropped another 5 Moroses on the field. Goddammit.
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I was one of many locked outside. It was pretty disappointing to see a great event unfold on twitch tv but not to be able to participate because of technical limitations. If this had been deep in FW land, or even nullsec, I would have envied the locals there for being able to be part of it but I would have not wasted my game evening to come out and try to participate.Other than that - I think it was a very successful marketing event for DUST / EVE and my hat is off to CCP to risk something like this. I would like to see more events, maybe smaller scale, maybe in random locations. Or is this too "themepark" for EVE?
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iirc the Caldari won the ground war by a 7% margin at last count v0v
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They should have prepared two crashed Titan scenarios in DUST, drop a Gallente Titan in the battle, and have a full on fight that decides which crashed Titan was finally used.To make things more interesting, when they have events like this they should ask you what side you are on when jumping in and enable system-only standings from that choice to let players be able to organized themselves at least a little.
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I think the worst thing CCP did was announcing the event ahead of time. I'm not sure if this was planned or due to the DUST map leak earlier in the week. The population cap wouldn't have been as much of a big deal if people hadn't already been lining up hours before it started.The AURORA team used to smaller RP events in the past, I participated in one in Placid back in 2006/7 in which less than 40 pilots were involved.
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Four page breaks for that? Seriously?
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Gah, whinging about the timing. Anyone remember when there was a live CCP event in the AU prime that wasn't called Downtime?
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Considering the numbers involved, having waves of reinforcements on standby on CCPs side to counter-blap the subcap fleets interfering with state matters shouldn't have been much of a technical hurdle. You can still have your scripted ending and make the players feel better about their try than limiting local to a point where the players physically cannot impact the outcome and they know it. If these cosmos spanning nation states can't field at least as much force projection as moderate nullsec blocs they have no excuse for holding on to highsec in the first place so far as "storyline" goes. If you want to talk about power creep a single titan and handfull of supercarriers is hardly a tour de-force.
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Screw you CCP. Where are my damn killmails? I can't even prove I was at this event since they didn't bother to link or post all the kill and lossmails of the CCP actors. Also, want to pad killboard.
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I didn't whine, it was one line in the whole article. :P Like I said, I suspect it had more to do with PAX East opening than anything else.
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The problem is that CCP can't throw around the kinds of forces that the four major nations of the cluster are supposed to have. They just don't have enough people to run them all, evidently; after all, it sounds like they were pushing their limits even in this event. I agree that these fleets were nothing compared to what nullsec coalitions can field, but they were still far better than what they've shown before. That's another reason arguing for smaller events where limited numbers make sense, rather than the proverbial twelve guys fighting the battle of Waterloo.The population limit in the system had more to do with wanting it to be stable and pretty for everyone watching on the stream than not wanting enough people in system to screw up the event, I suspect. If their action had been better coordinated, 500 people on each side are more than enough to start alphaing dreads with battleships and tier 3 battlecruisers.
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Downtime last night was nearly 50 minutes. Not the usual 10 to 30 minutes. I missed out on family aggro free playtime due to ccp having a failed server reboot. It happens, i doubt this is a problem.for you. When ccp put on a live event for AU prime then i might believe ccp care about more than just EU prime. Just some perspective for you when you casually complain about ccp timing something.
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stars give plenty of warning before they go supernova, the system or any affected systems would simply be evacuated millenia beforehand. there is nothing in eve lore that even in fanciful circumstances could destabilise a star to such an extent
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To be fair, most of CCP probably want to be sleeping in our primetime. Also, putting an event in our time is super-hard, because it would be really shitty to let the event run into downtime, but starting it after downtime kinda misses the bulk of our primetime. I have the same issues organising corp/alliance operations, except that my sleep cycles favour it, whereas the bulk of CCP's sleep cycles probably are against it.
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If you're are smart, you can arrange for a flexible event plot where, no matter which side 'wins', the Titan still crashes on the planet, but the context of it occurring is adjusted (e.g players can rewrite what goes in the history books, even if what happens in-game was on rails). Staff involved don't seem to have been that smart.
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They could run a live event in which all AU prime time get to shoot a bunch of ccp loot pinatas in a reinforced node which only accepts oceanic IPs and they move downtime to EU prime?
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"The event was constructed to be so monolithic that it's hard for players to see it as anything less than a binary win-or-lose outcome, when if it had been much more of a running battle with players having a chance to achieve smaller-scale objectives, the titan loss could have been anything from a stunning slaughter of the Caldari fleet to a pyrrhic Gallente victory."This is a good thing you mention. As an idea, they could have promoted the event more towards the Faction Warfarers, and given them incentive by rewarding the Caldari or Gallente militia's based on the results of the opposing fleet 'wreckage' count (although since the leviathan was gonna die, perhaps it could be results of people evacuated before the defending Caldari forces crumbled to the attackers). I believe if they were gonna lock down a system with 1000-1600 people in it, it should be for a reason that is more than just looking on and taking part in the shenanigans. This story driven event's most involved players should have been the faction warfare pvpers imho... us null sec citizens could get our yayas from watching the stream with good story teller vs commentators (something CCP should keep in mind).
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Dear god pagination. Getting a little out of hand people.
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kil2 was shitty as an alliance announcer. He never sounded like he had a clue what the fuck he was stuttering about. I don't know who thought he'd be good as an announcer for this.
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Considering it's for show time dilation would have made it boring, sure, I'm talking about holding a bit back and having additional forces bridged in as existing capitals are destroyed though. Staff aren't running more than they were, they just re-ship. They could have showcased the jump bridge graphics and perhaps parleyed it into the "OH NOES! REINFORCEMENTS ON FIELD!" effect... but as Svetlana noted the announcers weren't trained to exploit such a thing in storytelling anyway. Ah well.
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You know what would fix this? Have a system that by picking a certain gate to enter the system puts you in control of a state ship. Have your big story driven battle that looks pretty for the cameras and people get to be involved.
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To Easy
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I hope they have a look at this one, then do another event before ffest.Then rinse & repeat until they nearly have it 99% rightit could start simple x is blockaded by y ,population starving to death supplies needed station camped by yplease send help points / lp awarded for hauling and selling trade good food & booze + fat profits from profiteering.
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Asakai was at 10% tidi the entire time. Having fought in 10% tidi before, I can tell you how absolutely fucking awful it is, and that you should be grateful there was a cap to prevent tidi kicking in.
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TIDI kicked in anyways. And yes, it hit 10%.
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I managed to talk to Veritas a little last night at the GDC player meet, but I think Alizabeth is actually going to be doing some interviews with the Live Events team to follow up on this, so stay tuned for that.
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It didn't actually use the doomsday though -- it was the devs doing a "/heal 0" on the CONCORD ship with some misdirection to say it was the doomsday. The doomsday was never actually used, which was a restriction of code according to CCP Eterne.
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Seriously.. next thing you know its a paragraph a page.Just to let you know, dear TM money hogs, didn't click on 2, let alone the rest.
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I was at PAX East when they were showing this. There was a small but decent crowd. Mostly EVE players, but because the EVE players gathered to watch the fireworks a lot of non-EVE players were like "Hey, what's this big crowd of people cheering and laughing about?" and wandered by. Overall I would estimate maybe 60-80 people at peak? Enough that there was a very loud cheer when the titan went boom (even though the explosion failed to render). How many of those were not already EVE players I can't say.The bigger hit was that Dolan immediately announced that people should go try the DUST demo they were showing off to see what effect something that big exploding next to a planet might have. Naturally, that was the map we all got spoiled on, but the DUST line was pretty long for a while after that.
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DT affects lots of other people? What like AFK cloakies and botters? Only other group seriously affected are people in US/EU who keep funny hours (not many) or maybe the odd Far West Russian or sub-continent player.As for Serenity, yeah, nice, hang out in a server in which virtually no one speaks English and the Chinese government reads my every word. Fuck that.
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Downtime affects anyone that plays around those hours, which isn't limited to just people in your timezone. Not everyone is a 9-5 slave that calls their primetime 6-11.
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And why would a state holding that much space field that many ships in one place? Wouldn't that just weaken every other area held and leave it open for Amarr invasion? Nah it made complete sense for them to field what they did, States don't run like player Corps where everyone comes to everything. Corps are not limited by the RP of it all, protecting their civilians and being there just as a security and comfort measure. Etc....

Friday saw probably the biggest live event Eve has ever seen, aside from the fall of the Crielere Project (at least, as a proportion of the player base). With nearly 2000 people in system and CCP controlling a combined 50+ capital ships at one point, the Battle of Caldari Prime was certainly ambitious and quite a sight to see, especially for people who have never seen a capital battle before. In addition to everyone in Luminaire itself, there were also 9000+ viewers on the live stream carrying the action over the internet and who knows how many PAX East attendees watching live on the expo hall floor.

On the down side, there were also hundreds of players stuck on stargates trying to get into the system and a good deal of griping about exactly how much input players had into the outcome of the event itself. So now that the battle is over (at least for those of us in space) the question remains: what can CCP take away from this as they look to the future?

A Triumph of Spectacle...

First off, it's pretty hard to deny that on the marketing side, this event was a success, if not a smash hit. For people who either haven't played Eve or who are only casual players with little experience when it comes to capital fights, this was quite the sight, and if you were on a trial account or early in your Eve career and happened to be in the system, this probably blew you away. For a game that's been around for almost a decade and has a harder time getting buzz at PAX than an upcoming blockbuster like, say, Bioshock Infinite, kicking off the show with an exploding titan should give it a bit more buzz than the average MMO.

For those of us who love Eve, this is a good thing, regardless of whatever else you think about the event. Eve can't survive without new blood and events that get people talking, whether they are live events that CCP runs like this one or wholly player-driven content like the Battle of Asakai, help draw in new players.

That being said, there's definitely some things that could have gone better from the presentation side of things. Probably the most bothersome to me, as someone who follows the storyline closely, was that the presenters narrating the live stream (CCP Bro and the newly-hired CCP Rise) seemed to know very little about the history leading up to the battle itself. This seems like a very big oversight if the live events team has been planning this for weeks or months. Either the storyline folks need to provide a quick one-pager for the commentators to bring them up to speed quickly, or they need to just put someone from the storyline team on there. CCP Rise may be a great PvPer and know the ins and outs of game mechanics, but making a storyline event compelling is a different task from explaining the intricacies of a tournament match. The camera work could have used a little help too; watching everything from a hundred kilometers away makes it hard to see much detail, though this may have been a technical limitation with so many people flying around. Still, it would have been great if we could have gotten shots in the live stream that look as good as some of the screenshots people took during the events.

Svetlana Scarlet
I've been playing Eve since beta, and for the last seven years I have been with CAIN and the Fourth District. You may know me better as @Black_Isis on Twitter.