Alliance Profile : Noir Mercenary Group <NMG>

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I have and always will respect NMG; good write-up.
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I didn't realize we recruited quite so shamelessly.... Good to know.
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Pls gib
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Why oh why would you put a big sig bloom on a ship which relies on not having a sig?
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Hello readers.this article is something of an experiment, the first in a series. But to see if that series is worth doing, I'm holding a mini survey in the comments section. Please put your response as a reply to this comment.1. Would you like to see more in the alliance profile series?2. If yes, what are questions/topics that need to be answered?3. Any suggestions in general4. If you would like to see more of the same, what are some alliances/groups which you would like to see profiled.As for what groups are avaliable for profiling, rooks and kings, gsf, pl, and even e-uni should be avaliable. If things work out, i can ask more organizations. And thanks to aleksevey for allowing noir to be used as a test subject of sorts.
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http://broskinorth.derzorn.org...This is literally the reason they left.
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That's unironically the most broski killmail in the world, all it needs is wheniaminspace.
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Exhale. is no more, at least as a proper Merc entity.They reformed into Polarized, but due to weak leadership and drama, rapidly lost 2 of their main corps, Explorer Corps, and Obstergo.Obstergo has since gone off to join Bitten with Bite Me inc, and do...whatever it is they do.Explorer Corp reformed a new alliance, Disavowed. along with Whale Girth and Viperfleet(also ex-narwhals, the original WH merc alliance).I've never really heard of Surely You're Joking doing anything particularly large, nor of them being srs WH mercs.Disavowed are afaik the only fulltime WH mercs.
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Would love to hear about the 33756.122.C.02.01.10.00history and more about lowsec alliances such as Shadow Cartel to people as big as PL. We've all heard about E-Uni and brave newbies already
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Shadow cartel is kinda reclusive, historically they dont even respond to interviews.
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Shadow Cartel would be an excellent choice if you could get hold of them.
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Because it's not as simple as that. The ship doesn't rely solely on its sig bonus for survivability. It relies on a combination of its sig bonus, tackle range bonus, resists, and speed. The 21% higher sig radius caused by the MSE is outweighed by the 63% higher buffer tank. If your inty is going to take damage with a sig radius of 90 (with the MSE), it will also take damage with a sig radius of 74 (without the MSE). But it will last longer under that fire with the MSE. Add tackle range, resists, and speed to the mix and the MSE has a very minor effect on the amount of damage you will take, and that 63% additional buffer will make you a much more effective tackler for your fleet.
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Good honest corp, NA is a great place to learn PvP
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howabout some of the less well known null sec entities? People probably don't know anything about alliances such as darkness., the east india co., the obsidian front, the explicit alliance, legio astartes arcanum, hell even some cfc entities like TNT and no value. Tons of alliance that could be interviewed, these are just to name a few that i saw on the influence map and said hmm, who are they, and why are they here? There are also lots of interesting npc null sec entities like Dirt Nap Squad. and Ishuk-Raata that you never hear about.hopefully we'll see more entries in this series! :)
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1. Yes. Just don't forget notable corps that aren't an alliance.2. From what the article had already some future outlook might be nice, although that depends heavily on their willingness to talk no doubt.4. Apart from that list. agony unleashed, rote kapel, black rebel rifters, calamitous-Intent, the initiative, darkspawn, tuskers, of sound mind, CVA, etc..
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Would be useful to add which TZ they operate in...
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lol these fags wanted 900 mil for hisec small tower removal. Nice try Noir Scammer Group.
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Never heard of Surely You're Joking?Let me educate you.http://www.youtube.com/watch?v...
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After fighting Noir. in Molden Heath all I can say about their abilities are: massively risk averse and not much actual pvp skill.
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Remember its a highsec tower so its gonna be slow and they cant bring dreads. 900mil isnt that bad
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Considering a hisec pos take down requires a wardec and all the risks that entails 900mill is a fair price.
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When Noir closed their doors and breifly join BL. they were pretty shit... IJS
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So what was the beef with bl broski and noir when they where in bl.
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Fuckin broski TROLES ruining this coalition
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You'll find out that most 1337 PVP corps are very "risk-adverse".RnK, Shadow Cartel, Black Legion, Pandemic Legion, VoC, et caetera.What we call "risk-adverseness" is comprised of heavy intel nets, sound tactical decisions, general knowledge of game mechanics.As "unfun" as it may seem, they're doing it the right way.
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The only person in EVE That gives a shit about losing a Talwar
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Yes, definitely more. Good stuff.
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I haven't had internet the last couple of months, so I wasn't able to go down to Molden Heath with the rest of the guys, but having been in Noir. for a long time now, I can say that we're certainly not "risk averse". We're more than wiling to take risks - that is to say, if we perceive that a fight could either 1) provide some measurable bonus in the overall scheme by winning it, or 2) if the situation is not overwhelmingly in favor of our enemy. We often fight out numbered, out gunned, or both, so it's not as if we only fight if we have a large disparity of numbers in our favor, but at the same time - why would we fight when the enemy DOES have a huge disparity in numbers and we clearly wouldn't win or the fight has no overall place in the contract?TL:DR Risk averse and fighting intelligently aren't the same thing, and NMG does like a good, fair, equal fight.
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point taken
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it was a conflict between typical Broski trolling/hazing and Noir.'s concern for members. Apparently Broski repeatedly blukilled noir. ships on ops; one particular case was a guy who focused on flying Ewar ships, and brought them to every op, and he was killed repeatedly.
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I really enjoyed this article. As a fairly new pilot/player to this game I can recognize some names and start to follow along, but the history lesson helps a LOT to get an understanding on how things can happen.Defo +1.
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I find it weird that when, for better or worse, an entity is judged by it's KB efficiency/customer satisfaction people are surprised when we don't take fights we are bound to lose. We are opportunist mercs, plain and simple, don't forget that.
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Only thing that was not mentioned was our recent addition of Nemesis. and The Condemned and Convicted. After adding sveral corps that don't last more than a month these guys have proven themselves and become a truly positive addition.... that and we get to play pirate when not on contract.
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actually going on from that, should I cover "relevant" alliances in null politics, or start with lesser known but still interesting alliances?
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The 2 or 3 threads demanding NA. be kicked out of the alliance had nothing to do with it.
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Thanks dude, nice article. My time as a member/director in NMG. was some of the most fun I've ever had in EVE.
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Shadow Cartel would be awesome, it's been so cool seeing them build into the powerhouse they are now.
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They're both US and Euro.
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Basically. It was a culture clash that wasn't worth the drama. No mad bros
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lol that was a really good deal actually
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Not entirely. A chunk (or just a vocal minority) of the alliance members wanted the removal of NA. from the alliance as they didn't think a training corp belonged in the corp proper. This was supposedly smoothed over by alliance leadership but after several awox attempts Alek and the directors decided to bow out before they started directing their anger towards the NA. students.
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Orly? A fair price you say? One of the other mercenary groups did it for 250 mil. Deal with it.
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I would like to see more profile series. It was indeed an interesting view.Could perhaps have a look at npc null alliances such as mordus etc?Questions mainly that could be asked are why stay in npc null, what type of enemies and what are the hobbies aside from pvping, if any and any high sec or low sec counter parts.
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Was a really enjoyable read..And I wouldnt mind hearing more about the other alliances/Corps that have made a name for themselves around EvE
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The article sounded to me like it was written by Alekseyev Karrde tbh. Like a recruitment/advertisement more than anything else.
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well, it's actually written by me :), I understand where you are coming from, but I genuinely think noir. are decent people. With pilots like that, many a sov-null alliance would gladly take them in and have all the luxuries that comes with such; easy ratting, lavish SRP, etc. They could join a null alliance and have all that, but prefer merc work for the fun.It's another thing, if the article is positive, it comes off as "recruitment", if the article is negative, future interviewees will get hesitant about accepting an interview. My solution is to only profile groups that I feel are well organized and composed.
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If you are a good Inty poilt you don't need a MSE.. if you are a average one you do
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Noir Academy has minimum attendance requirements of 15h / week (iirc). This would be on top of farming, making isk. I'd say give up your job, life, marriage and say bye to your friends. TZ won't help you.
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That is not true. We expect our students to have an active killboard with a high efficiency rate, while attending classes and showing an eagerness to learn. If they manage to do this with 1 hour of game time per week, or if they spend 20+ hours really doesn't matter to us. Of course it's more fun if they are on for a few hours every day, but it is not required...
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Thanks for the clarification. You may want to adjust your recruitment post: http://noirmercs.com/showthrea..."Fly at least 10-15 or more hours a week"That right there kept me from even talking to you guys...
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I see. Talk about mixed messages. I've always interpreted that as a recommended minimum amount of time for maximized enjoyment. I will talk to the other leaders in NA. to see if the recruitment post is canon or needs updating. We want our students to graduate as quickly as possible, and the more time you invest the faster it will happen. In the meantime feel free to join Cafe Noir. in-game chat channel (don't forget the dot) and talk to both current and old students about the life in NA.
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Thanks, I'll check that out. I have known one person who flew with Noir Academy for a while and found the experience great fun but very time consuming. There is nothing wrong with having high standards and Noir and its academy may just not be for everyone.
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Actually, I'm saying you should use both a DC and and MSE.
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If you want, contact me (Shey Nabali). I'm a bit of a footsoldier, but the guy who brought me in is a corp director and I can talk to him and see if he qould be willing to set something up.
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Heh, well try holding something like an RLM cruiser for over a minute and tell me how you do :P
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It is very very hard to play any way OTHER than risk-adverse when your reputation-tank means that most of the good fights run away from you.
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Adding an MSE increases the number of targets you can tackle. The best pilot in the universe cant stop gate gun damage, or warriors from catching up, or RLML damage, or completely negate Cynabal/Vaga tracking.Also if you make a true mistake the MSE won't save you.Its not a question of skill. Ceptors with MSE's can tackle more, longer, under more adverse conditions than Ceptors without MSE's.
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Definitely do more of this type of thing. A history of alliances and corps. in a series such as this is akin to The History Channel. Good stuff.
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It was a refreshing read.Another theme that could be worth visiting is interviewing people within certain groups about their backgrounds and how they got there. That would allow you to incorporate questions about background/history and development, with corporate profiles and their development in this ever changing world. In that sense, players and corporations are often more interesting than alliances or coalitions, since they have a higher persistance.A person like LM (or a corp like Fairlight) from RnK has been pretty keen on talking about his roots in both movies released and in interviews held. Even so, it would still be interesting to hear more about it (the transition of his corporation from sov-life to roaming to hotdrops. Something similar would be interesting for the likes of Alek (whome I presume-) you interviewed here. There are plenty of players with very diverse backgrounds who could give some very interesting accounts on how the game, their characters and their affiliations have developed over the years they've played.Like someone else mentioned, the evolution of "goon culture" could be one topic and an interesting person to hear it from could be SUAS. PL is filled to the brim with people who would be interesting to hear tidbits from, anything from people with other backgrounds later absorbed into PL as well as people who could give details about the early piracy/roaming stuff, to sovholding to mercing and so forth. Combine both topics and you might grab ahold of someone in E-ops and talk about the PL-Goon overlap.EVE is, in many ways, incredibly inbred and knitting about with that gordian knot can be very interesting.
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Yup, liked the article. Don't know if it fits with the website demographics though. You are more oriented towards veteran players afaik and those already know this information.If it fits your target audience, a lot more of these could follow , you could maybe link them or have a separate section on the website to store them after publication so more new players can come here to read up on general info and history. I would also work on getting TMC better known among new players.Personally I think this website is a great tool for several reasons:1. A lot of hisec dwellers have no interest or time to be in Null but they still like to read about and be up to date with what's going on in the game they love.2. Many new players come to EVE because they read about massive fights in the paper, on the internet,... However, when they start to play they don't see any of it, aren't admitted to serious corps and feel lost. They see joining a nullsec corp for Sov-war as a graduation into EVE (the big leagues) so for many of them nullsec is the endgame and goal. Articles like these (with pics) show them where the action is, which alliance fight and what they stand for. They can help them decide which alliance they would want to join and also what Nullsec-alliances require from THEM.3. You might even persuade more established players/corps to join the Sov-war. If not, everyone loves gossip :PWriting these articles surely makes them feel involved. Will help them choose what direction they want to take in EVE. You could surround the articles with more focused articles like "what does it take to be a nullsec pilot?""How to best exploit sov for ISK-making""When will TDI end" "how to get safely to null and back ""what are renters and why do they rent?" In the interviews you could even ask the CEO's take on what you've written in your newbie articles. I would also include the star map more when talking about "war in region X". Will involve new players when they feel they know where it is or recognize places on their own star map.Just some thoughts :), either way, thx for investing all the work into TMC!
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Also take into account the concept of value to time.An organisation that has much on it's agenda and a lot of potential income opportunities to choose from will realistically charge more for a time-consuming job like that.
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A quick look back through our killboard history will demonstrably debunk that myth anyway.We TRY not to take unnecessary risk, but we're not perfect. We've been hotdropped, left carriers exposed too long, jumped instead of bridged.There is a great deal of risk in what we do, on almost every contract, most of the time we get it right and no-one sees it. Sometimes we don't and the evidence is there to see =)
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Do a BL one
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I really enjoyed your article which is very well detailed; I'd like to know about their timezone and maybe a bit more Alliance's history and organization :-)I'd like to see profiled Brothers of Tangra, which hold a lot of system on the west, and some of the south holding Alliances.Good luck with the future interviews d:-))
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Brothers of tangra are PL's renters, so all that space might as well say "pandemic Legion"

In 2009, a crack Capsuleer unit was made GCC by Concord for a crime they didn't commit. These men promptly podded themselves out of a stockade to the Mesybier underground. Today, still wanted by the CCP, they survive as soldiers of fortune. If you need towers saved...if you need renters ganked...and if you can afford them them...maybe you can hire...Noir Mercenary Group.

 “Space Mercenary”, like “Spymaster”, “Fleet Commander”, and “Internet Spaceship Journalist” is one of those lofty professions to which starry-eyed newbies come into EVE thinking that they could one day aspire. The exploits of the mercenary group Guiding Hand Social Club were some of the first major media coups for EVE; most notably, a situation arose where GHSC took up a long term contract to infiltrate a corporation and destroy it from the inside, walking away with everything that was not nailed down in addition to a fat contract bill. In 2011 Pandemic Legion showed up in the news after taking a contract from the Drone Russian Federation, and played a critical role in eviscerating the old Northern Coalition that had stood for the better part of a decade. More recently, Black Legion took a contract from the CFC and played a sizable role in the outcome of the Fountain War. After all, if blowing up people is fun, blowing up people on someone else’s coin and getting paid for it must be the best thing in EVE.

On the ground, the situation is far less rosy. Much like how American and European manufacturing have been largely priced out of the market by Chinese labor, mercenaries in EVE are faced with the fact that plenty of pilots are willing to shoot people for free as long as they get things to shoot. Calling yourself a “mercenary” is one thing, but being good enough at killing to be paid and make a living off of it is another thing altogether. Once you remove the “mercenaries” who only operate in trade hubs, mess around with instalock T3’s+Tornados on undocks/gates, and groups that have to wardec E-uni to maintain a green killboard, the number of groups that can call themselves mercenaries with a straight face drops down to a mere handful: Pandemic Legion (ex-mercenaries, now happily retired and living off of renter provided pensions) and Black Legion in Nullsec, Exhale. and Surely You’re Joking in WH space, and of course, Noir Mercenary Group, led by Alekseyev Karrde, who also happens to be a prolific podcaster as well as a member of CSM 7.

Of the lot, Noir Mercenary Group <NMG> is perhaps the alliance that stays truest to the ideal of “Space Mercenary”, rather than the “If you are good at something don’t do it for free” approach taken by PL and BL. Noir possess no money moons and no throngs of serfs; the entirety of alliance-level income comes from contracts accepted from customers for services rendered. With no permanent roots, the alliance travels around New Eden, from highsec to lowsec to nullsec, and occasionally even wormholes in the process of earning their bread.

Getting paid to pew

While NMG certainly earns its isk from mercenary contracts, it is a fairly small organization. Unless the name of your alliance ends in “Legion”, hundred billion isk contracts will be a pipe-dream. The majority of jobs NMG handles are in the billion isk range, ranging from bashing structures for a proxy, to harassing a target, to providing additional manpower for a timer. However, every isk that the alliance earns goes straight back into membership in the form of a limited Ship Replacement Program, which only reimburses “Key Ships” (Logistics, Tackle, Boosters), as Alekseyev believes that full ride reimbursements for ships creates pilot complacency, which in turn leads to incompetence and carelessness, traits that are fatal to the all-important reputation of a mercenary group. In line with that ideal, the best killers on an operation are awarded with cold hard isk for their performance.

The process for hiring NMG is fairly simple; you have a problem, you contact Alekseyev, and he names a price based on personal judgment. There is no official guideline for “how much a contract costs”. If you are a repeat customer with good history, the price will be lower. Alekseyev keeps the price of contracts close to his chest, but he assures TMC that NMG charges “the industry standard” for mercenary jobs. However, he was able to provide two specific examples:

During the Fountain War, NMG was hired by an undisclosed customer within Goonswarm Federation to harass TEST and its renters in Delve while the CFC focuses on large battles. The goal was to deny TEST renting income and deny TEST line members the opportunity to rest and recover their wallets when taking a leave from the front lines. In three weeks, NMG destroyed ~100 Billion isk in TEST and NOFKS assets, fulfilling their contract, and picking up a sizable amount of shiny ratter loot in the process. More recently, Ali Aras of SOUND openly hired NMG in their recent rebellion against CVA for the price of 6.5 B, which involved NMG showing up to SOUND timers and harassing CVA formups.

Perpetually broke pilot of Goonswarm. Will shill for isk.