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  • Developers want you to keep playing their games, because longer playtimes mean more money.
    August 7, 2014
    By Salix_Pentandra
  • Kimsemus takes a look at fantasy sandbox MMO ArcheAge.
    August 6, 2014
    By Kimsemus
  • A gaming veteran dives into the wild world of New Eden, and is horrified by the New Player Experience while enthralled by the people encountered along the way.
    August 6, 2014
    By Mephiztopheleze
  • How player behavior prevented the Encounter Surveillance System from generating conflict as intended, and a proposal to fix it.
    August 5, 2014
    By fearlesslittlet...
  • CCP's servers are bumping up against a tough constraint: electricity usage.
    August 5, 2014
    By Submissions
  • Not every planet in New Eden is as fertile and habitable as Matar; terraforming made others less barren and inhospitable.
    August 4, 2014
    By Snickering
  • Star Citizen is a controversial game, even among the writers at TMC. Cease and Kimsemus talk about feature creep, crowd-funding, and the promise of Star Citizen.
    August 4, 2014
    By Tegiminis
  • Eve Service Corporation has been running the two most-used killboards in New Eden for quite some time. We sit down with them to discuss their past, present, and future.
    August 1, 2014
    By Sets_Chaos
  • Raktak sits down with a venerable pirate corp hailing from Cal/Gal FW space: Balkan Express.
    August 1, 2014
    By Raktak_Takrak
  • The second stage of the Curse of Naxxramas is out and continues to change Hearthstone.
    July 31, 2014
    By ubastij